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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Beckoning Light [CP08-EN014] Common$ 5.00Set: Champion Pack 8 Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Discard all the cards in your hand, then selec...
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Beckoning Light [DR2-EN165] Common$ 10.00Set: Dark Revelation Volume 2 Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Discard all the cards in your hand to the Gravey...
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Beckoning Light [LCYW-EN293] Ultra Rare$ 65.00Set: Legendary Collection 3: Yugi's World Card type: Normal Trap Rarity: Ultra Rare Attack: 0 Defense: 0 Discard your entire h...
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Beckoning Light [SDLI-EN033] Common$ 10.00Set: Structure Deck: Realm of Light Card type: Normal Trap Rarity: Common Discard your entire hand, then for each card you discarded to the Graveyard by t...
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Beckoning Light [SDLI-EN033] Common$ 5.00Set: Structure Deck: Realm of Light (2020 Date Reprint) Card type: Normal Trap Rarity: Common ...
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Beckoning Light [SDLS-EN036] Common$ 10.00Set: Structure Deck: Lost Sanctuary Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Discard all the cards in your h...
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Beckoning Light [SPWA-EN057] Super Rare$ 15.00Set: Spirit Warriors Card type: Normal Trap Rarity: Super Rare Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 ...
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Beckoning Light [TU02-EN005] Super Rare$ 1,790.00Set: Turbo Pack: Booster Two Card type: Normal Trap Rarity: Super Rare Attack: 0 Defense: 0 Discard all the cards in your hand, then sel...
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Beckoning Will-o'-Wisp [Commander Legends: Battle for Baldur's Gate]$ 15.00Set: Commander Legends: Battle for Baldur's Gate Type: Creature — Spirit Rarity: Uncommon Cost: {2}{W} Flying Lure the Unwary — At the beginning ...
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Become Anonymous (Foil Etched) [Assassin's Creed]$ 30.00Set: Assassin's Creed Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Exile target nontoken creature you own and the top two cards of your library ...
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Become Anonymous [Assassin's Creed]$ 15.00Set: Assassin's Creed Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Exile target nontoken creature you own and the top two cards of your library...
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Become Brutes [Wilds of Eldraine]$ 15.00Set: Wilds of Eldraine Type: Sorcery Rarity: Uncommon Cost: {1}{R} One or two target creatures each gain until end of turn. For each of those crea...
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Become Immense (Timeshifted) [Time Spiral Remastered]$ 45.00Set: Time Spiral Remastered Type: Instant Rarity: Special Cost: {5}{G} Delve (Each card you exile from your graveyard while casting this spell pa...
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Become Immense [Khans of Tarkir]$ 14.25Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {5}{G} Delve (Each card you exile from your graveyard while casting this spell pays for...
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Become Immense [Mystery Booster]$ 15.00Set: Mystery Booster Type: Instant Rarity: Uncommon Cost: {5}{G} Delve (Each card you exile from your graveyard while casting this spell pays for ...
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Become Immense [Ultimate Masters]$ 15.00Set: Ultimate Masters Type: Instant Rarity: Uncommon Cost: {5}{G} Delve (Each card you exile from your graveyard while casting this spell pays for...
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Become the Avalanche (Extended Art) [Tarkir: Dragonstorm Commander]$ 25.00Set: Tarkir: Dragonstorm Commander Type: Sorcery Rarity: Rare Cost: ...
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Become the Avalanche [Tarkir: Dragonstorm Commander]$ 25.00Set: Tarkir: Dragonstorm Commander Type: Sorcery Rarity: Rare Cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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