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Lorcana
Magic
One Piece
Pokémon
- Prismatic Evolutions
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Star Wars: Unlimited
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Lorcana
- Shimmering Skies
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- The First Chapter
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Magic
- Aetherdrift
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- All Singles
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One Piece
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Pokémon
Yu-Gi-Oh!
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RPGs
Editorial
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There are 143 productsSort
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Kavu Penumbra [Apocalypse]$ 12.00Set: Apocalypse Type: Creature — Kavu Rarity: Uncommon Cost: {4}{G} When Penumbra Kavu dies, create a 3/3 black Kavu creature token. "These ...
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Night // Day [Apocalypse]$ 12.00Set: Apocalypse Type: Instant // Instant Rarity: Uncommon Cost: {B} // {2}{W} Target creature gets -1/-1 until end of turn. Reverse Typ...
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Squee's Embrace [Apocalypse]$ 5.00Set: Apocalypse Type: Enchantment — Aura Rarity: Common Cost: {R}{W} Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies,...
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Standard Bearer [Apocalypse]$ 26.00Set: Apocalypse Type: Creature — Human Flagbearer Rarity: Common Cost: {1}{W} While an opponent is choosing targets as part of casting a spell th...
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Fervent Charge [Apocalypse]$ 71.00Set: Apocalypse Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{B} Whenever a creature you control attacks, it gets +2/+2 until end of turn. ...
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Ceta Disciple [Apocalypse]$ 5.00Set: Apocalypse Type: Creature — Merfolk Wizard Rarity: Common Cost: {OR} {R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add o...
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Living Airship [Apocalypse]$ 4.50Set: Apocalypse Type: Creature — Metathran Rarity: Common Cost: {3}{U} Flying {2}{G}: Regenerate Living Airship. The ship has a crew of thr...
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Orim's Thunder [Apocalypse]$ 5.00Set: Apocalypse Type: Instant Rarity: Common Cost: {2}{W} Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artif...
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Illuminate [Apocalypse]$ 12.00Set: Apocalypse Type: Sorcery Rarity: Uncommon Cost: {X}{R} Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U}...
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Gerrard Capashen [Apocalypse]$ 22.50Set: Apocalypse Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {3}{W}{W} At the beginning of your upkeep, you gain 1 life for each c...
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Reef Shaman [Apocalypse]$ 4.50Set: Apocalypse Type: Creature — Merfolk Shaman Rarity: Common Cost: {OR} {T}: Target land becomes the basic land type of your choice until end o...
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Goblin Legionnaire [Apocalypse]$ 4.50Set: Apocalypse Type: Creature — Goblin Soldier Rarity: Common Cost: {R}{W} {R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target. {W...
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Coalition Honor Guard [Apocalypse]$ 4.50Set: Apocalypse Type: Creature — Human Flagbearer Rarity: Common Cost: {3}{W} While an opponent is choosing targets as part of casting a spell th...
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Flowstone Charger [Apocalypse]$ 12.00Set: Apocalypse Type: Creature — Beast Rarity: Uncommon Cost: {2}{R}{W} Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. ...
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Unnatural Selection [Apocalypse]$ 50.00Set: Apocalypse Type: Enchantment Rarity: Rare Cost: {1}{U} {1}: Choose a creature type other than Wall. Target creature becomes that type until ...
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Shivan Reef [Apocalypse]$ 201.00Set: Apocalypse Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
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Suffocating Blast [Apocalypse]$ 22.50Set: Apocalypse Type: Instant Rarity: Rare Cost: {1}{U}{U}{R} Counter target spell and Suffocating Blast deals 3 damage to target creature. ...
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Overgrown Estate [Apocalypse]$ 22.50Set: Apocalypse Type: Enchantment Rarity: Rare Cost: {W}{B}{G} Sacrifice a land: You gain 3 life. The decay of Crovax's ancestral home match...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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