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There are 89 productsSort
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Ghazban Ogre [Arabian Nights]$ 86.00Set: Arabian Nights Type: Creature — Ogre Rarity: Common Cost: {G} At the beginning of your upkeep, if a player has more life than each other pla...
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Piety (Dark Mana Cost) [Arabian Nights]$ 92.00Set: Arabian Nights Type: Instant Rarity: Common Cost: {2}{W} Blocking creatures get +0/+3 until end of turn. "Whoever obeys God and His Pro...
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Bazaar of Baghdad [Arabian Nights]$ 54,048.00Set: Arabian Nights Type: Land Rarity: Uncommon {T}: Draw two cards, then discard three cards.
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Ring of Ma'ruf [Arabian Nights]$ 3,517.00Set: Arabian Nights Type: Artifact Rarity: Rare Cost: {5} {5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead p...
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Metamorphosis [Arabian Nights]$ 115.00Set: Arabian Nights Type: Sorcery Rarity: Common Cost: {G} As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one ...
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Moorish Cavalry (Dark Mana Cost) [Arabian Nights]$ 168.00Set: Arabian Nights Type: Creature — Human Knight Rarity: Common Cost: {2}{W}{W} Trample Members of the elite Moorish Cavalry are very part...
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Hasran Ogress (Light Mana Cost) [Arabian Nights]$ 104.00Set: Arabian Nights Type: Creature — Ogre Rarity: Common Cost: {B}{B} Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}...
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Mijae Djinn [Arabian Nights]$ 1,320.00Set: Arabian Nights Type: Creature — Djinn Rarity: Rare Cost: {R}{R}{R} Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove M...
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City of Brass [Arabian Nights]$ 14,902.00Set: Arabian Nights Type: Land Rarity: Uncommon Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color....
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Hurr Jackal [Arabian Nights]$ 109.00Set: Arabian Nights Type: Creature — Jackal Rarity: Common Cost: {R} {T}: Target creature can't be regenerated this turn.
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Cyclone [Arabian Nights]$ 641.00Set: Arabian Nights Type: Enchantment Rarity: Uncommon Cost: {2}{G}{G} At the beginning of your upkeep, put a wind counter on Cyclone, then sacri...
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Island of Wak-Wak [Arabian Nights]$ 7,629.00Set: Arabian Nights Type: Land Rarity: Rare {T}: Target creature with flying has base power 0 until end of turn. The Isle of Wak-Wak, home to a trib...
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Ydwen Efreet [Arabian Nights]$ 2,086.00Set: Arabian Nights Type: Creature — Efreet Rarity: Rare Cost: {R}{R}{R} Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Y...
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Library of Alexandria [Arabian Nights]$ 32,307.00Set: Arabian Nights Type: Land Rarity: Uncommon {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
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Kird Ape [Arabian Nights]$ 285.00Set: Arabian Nights Type: Creature — Ape Rarity: Common Cost: {R} Kird Ape gets +1/+2 as long as you control a Forest.
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Diamond Valley [Arabian Nights]$ 15,871.00Set: Arabian Nights Type: Land Rarity: Uncommon {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Desert Nomads [Arabian Nights]$ 163.00Set: Arabian Nights Type: Creature — Human Nomad Rarity: Common Cost: {2}{R} Desertwalk Prevent all damage that would be dealt to Desert Nomads b...
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Camel [Arabian Nights]$ 212.00Set: Arabian Nights Type: Creature — Camel Rarity: Common Cost: {W} Banding (Any creatures with banding, and up to one without, can attack in a b...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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