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There are 150 productsSort
Translation missing: en.sections.collection_template.product_count
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Pale Recluse [Archenemy]$ 13.00Set: Archenemy Type: Creature — Spider Rarity: Common Cost: {4}{G}{W} Reach (This creature can block creatures with flying.) Forestcycling {2}, p...
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Wax // Wane [Archenemy]$ 12.00Set: Archenemy Type: Instant // Instant Rarity: Uncommon Cost: {G} // {W} Target creature gets +2/+2 until end of turn. Reverse Type: ...
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Tranquil Thicket [Archenemy]$ 8.00Set: Archenemy Type: Land Rarity: Common Tranquil Thicket enters the battlefield taped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.) ...
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Thran Dynamo [Archenemy]$ 79.00Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {4} {T}: Add {C}{C}{C}. Urza's metathran children were conceived, born, and nurtured b...
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Gruul Signet [Archenemy]$ 15.00Set: Archenemy Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {R}{G}. Gruul territorial markings need not be legible. The blood, sno...
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Krosan Tusker [Archenemy]$ 5.00Set: Archenemy Type: Creature — Boar Beast Rarity: Common Cost: {5}{G}{G} Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle...
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Scion of Darkness [Archenemy]$ 25.00Set: Archenemy Type: Creature — Avatar Rarity: Rare Cost: {5}{B}{B}{B} Trample Whenever Scion of Darkness deals combat damage to a player, you can...
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Rancor [Archenemy]$ 57.00Set: Archenemy Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is p...
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Kazandu Refuge [Archenemy]$ 12.00Set: Archenemy Type: Land Rarity: Uncommon Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}:...
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Infest [Archenemy]$ 12.00Set: Archenemy Type: Sorcery Rarity: Uncommon Cost: {1}{B}{B} All creatures get -2/-2 until end of turn. "This is why we don't go out in ba...
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Urborg Siphon-Mage [Archenemy]$ 5.00Set: Archenemy Type: Creature—Human Spellshaper Rarity: Common Cost: {2}{B} {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain...
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Cemetery Reaper [Archenemy]$ 25.00Set: Archenemy Type: Creature — Zombie Rarity: Rare Cost: {1}{B}{B} Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creat...
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Lodestone Golem [Archenemy]$ 25.00Set: Archenemy Type: Artifact Creature — Golem Rarity: Rare Cost: {4} Nonartifact spells cost {1} more to cast. "Somehow it warps the Æther...
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Ryusei, the Falling Star [Archenemy]$ 25.00Set: Archenemy Type: Legendary Creature — Dragon Spirit Rarity: Rare Cost: {5}{R} Flying When Ryusei, the Falling Star dies, it deals 5 damage to...
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Swamp (143) [Archenemy]$ 8.00Set: Archenemy Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Everflowing Chalice [Archenemy]$ 12.00Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {0} Multikicker {2} (You may pay an additional {2} any number of times as you cast this spel...
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Armadillo Cloak [Archenemy]$ 35.00Set: Archenemy Type: Enchantment — Aura Rarity: Common Cost: {1}{G}{W} Enchant creature Enchanted creature gets +2/+2 and has trample. ...
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Oblivion Ring [Archenemy]$ 7.00Set: Archenemy Type: Enchantment Rarity: Common Cost: {2}{W} When Oblivion Ring enters the battlefield, exile another target nonland permanent. W...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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