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There are 2849 productsSort
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Inner Demon [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{B}{B} Enchant creature Enchanted creature gets +2/+2, has flying, and is ...
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Howl of the Hunt [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Flash Enchant creature When Howl of the Hunt enters the battlefield, if ...
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Faith's Fetters [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant permanent When Faith's Fetters enters the battlefield, you gai...
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Chains of Custody [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creature you control When Chains of Custody enters the battlefie...
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Caught in the Brights [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creature Enchanted creature can't attack or block. When a Vehicl...
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Aerial Modification [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creature or Vehicle As long as enchanted permanent is a Vehicl...
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Arrest [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creature Enchanted creature can't attack or block, and its act...
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Pledge of Loyalty [The List]$ 12.00Set: The List Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant creature Enchanted creature has protection from the colors of perman...
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Grisly Transformation [The List]$ 5.00Set: The List Type: Enchantment — Aura Rarity: Common Cost: {2}{B} Enchant creature When Grisly Transformation enters the battlefield, draw a card...
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Draconic Destiny (Promo Pack) [The Brothers' War Promos]$ 30.00Set: The Brothers' War Promos Type: Enchantment—Enchantment—Aura Rarity: Mythic Cost: {1}{R}{R} Enchant creature Enchanted creature gets +1/+1 an...
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Weakstone's Subjugation [The Brothers' War]$ 5.00Set: The Brothers' War Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant artifact or creature When Weakstone's Subjugation's enters the ...
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Military Discipline [The Brothers' War]$ 5.00Set: The Brothers' War Type: Enchantment — Aura Rarity: Common Cost: {W} Flash Enchant creature When Military Discipline enters the battlefield, ...
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Combat Research [Dominaria United]$ 12.00Set: Dominaria United Type: Enchantment — Aura Rarity: Uncommon Cost: {OR} Enchant creature Enchanted creature has “Whenever this creature deals ...
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Hyena Umbra [Double Masters 2022]$ 9.00Set: Double Masters 2022 Type: Enchantment — Aura Rarity: Common Cost: {W} Enchant creature Enchanted creature gets +1/+1 and has first strike. T...
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Capture Sphere [Double Masters 2022]$ 5.00Set: Double Masters 2022 Type: Enchantment — Aura Rarity: Common Cost: {3}{U} Flash (You may cast this spell any time you could cast an instant.) E...
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Draconic Destiny (Extended Art) [The Brothers' War]$ 30.00Set: The Brothers' War Type: Enchantment — Aura Rarity: Mythic Cost: {1}{R}{R} Enchant creature Enchanted creature gets +1/+1 and has flying, has...
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Take Flight [The Brothers' War]$ 12.00Set: The Brothers' War Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{U} Enchant creature Enchanted creature gets +1/+0 and has flying and “...
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Mishra's Domination [The Brothers' War]$ 5.00Set: The Brothers' War Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creature As long as you control enchanted creature, it gets +...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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