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There are 16620 productsSort
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Death's Shadow (Future Sight) [Mystery Booster 2]$ 35.00Set: Mystery Booster 2 Type: Creature — Avatar Rarity: Rare Cost: {B} Death's Shadow gets -X/-X, where X is your life total. The shadow of ...
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Demonic Consultation (Future Sight) [Mystery Booster 2]$ 306.00Set: Mystery Booster 2 Type: Instant Rarity: Uncommon Cost: {B} Choose a card name. Exile the top six cards from your library, then reveal cards f...
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Doomsday (Future Sight) [Mystery Booster 2]$ 40.00Set: Mystery Booster 2 Type: Sorcery Rarity: Mythic Cost: {B}{B}{B} Search your library and graveyard for five cards and exile the rest. Put the ...
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Eater of the Dead (Future Sight) [Mystery Booster 2]$ 51.00Set: Mystery Booster 2 Type: Creature — Horror Rarity: Uncommon Cost: {4}{B} {0}: If Eater of the Dead is tapped, exile target creature card from ...
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Faerie Macabre (White Border) [Mystery Booster 2]$ 38.00Set: Mystery Booster 2 Type: Creature — Faerie Rogue Rarity: Common Cost: {1}{B}{B} Flying Discard Faerie Macabre: Exile up to two target cards f...
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Gix, Yawgmoth Praetor (Future Sight) [Mystery Booster 2]$ 5,210.00Set: Mystery Booster 2 Type: Legendary Creature — Phyrexian Praetor Rarity: Mythic Cost: {1}{B}{B} Whenever a creature deals combat damage to one...
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King's Assassin (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Creature — Human Assassin Rarity: Rare Cost: {1}{B}{B} {T}: Destroy target tapped creature. Activate only during you...
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Leyline of the Void (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Enchantment Rarity: Rare Cost: {2}{B}{B} If Leyline of the Void is in your opening hand, you may begin the game with...
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Mind Twist (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Sorcery Rarity: Rare Cost: {X}{B} Target player discards X cards at random.
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Mutilate (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Sorcery Rarity: Rare Cost: {2}{B}{B} All creatures get -1/-1 until end of turn for each Swamp you control. Lil...
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Pitiless Plunderer (White Border) [Mystery Booster 2]$ 54.00Set: Mystery Booster 2 Type: Creature — Human Pirate Rarity: Uncommon Cost: {3}{B} Whenever another creature you control dies, create a Treasure ...
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Mardu Outrider (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Creature — Orc Warrior Rarity: Rare Cost: {1}{B}{B} As an additional cost to cast this spell, discard a card. ...
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Abrupt Decay (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {B}{G} This spell can't be countered. Destroy target nonland permanent with mana value 3 o...
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Pox (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Sorcery Rarity: Rare Cost: {B}{B}{B} Each player loses a third of their life, then discards a third of the cards in ...
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Rain of Daggers (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Destroy all creatures target opponent controls. You lose 2 life for each creatu...
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Rat Colony (White Border) [Mystery Booster 2]$ 74.00Set: Mystery Booster 2 Type: Creature — Rat Rarity: Common Cost: {1}{B} Rat Colony gets +1/+0 for each other Rat you control. A deck can have any...
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Rot Hulk (Future Sight) [Mystery Booster 2]$ 113.00Set: Mystery Booster 2 Type: Creature — Zombie Rarity: Mythic Cost: {5}{B}{B} Menace When Rot Hulk enters, return up to X target Zombie cards fro...
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Sengir Vampire (Future Sight) [Mystery Booster 2]$ 12.00Set: Mystery Booster 2 Type: Creature — Vampire Rarity: Uncommon Cost: {3}{B}{B} Flying (This creature can't be blocked except by creatures with ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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