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There are 16504 productsSort
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Aether Channeler [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Rare Cost: {2}{U} When Aether Channeler enters, choose one — • Create a 1/1 white...
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Shipwreck Dowser [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Merfolk Wizard Rarity: Common Cost: {3}{U}{U} Prowess (Whenever you cast a noncreature spell, this cre...
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Merfolk Pupil [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Merfolk Wizard Rarity: Common Cost: {1}{U} When Merfolk Pupil enters, draw a card, then discard a car...
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Haunting Figment [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Illusion Rarity: Common Cost: {1}{U} Vigilance Haunting Figment can't be blocked as long as you've ca...
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Stitched Drake [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Drake Rarity: Common Cost: {1}{U}{U} As an additional cost to cast this spell, exile a creature...
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Starlit Mantle [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Flash Enchant creature you control When Starlit Mantle enters, en...
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Winged Words [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {2}{U} This spell costs {1} less to cast if you control a creature with flying. Dra...
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Exclusion Mage [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{U} When Exclusion Mage enters, return target creature an oppo...
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Shorecomber Crab [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Crab Rarity: Common Cost: {OR} Though Captain Riptide's corpse was mostly recovered from the shipwrec...
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Stinging Lionfish [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Enchantment Creature — Fish Rarity: Uncommon Cost: {1}{U} Whenever you cast your first spell during each opponen...
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Breaching Hippocamp [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Horse Fish Rarity: Common Cost: {3}{U} Flash (You may cast this spell any time you could cast an instan...
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Pestermite [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{U} Flash Flying When Pestermite enters, you may tap or untap tar...
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Spectral Sailor [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Spirit Pirate Rarity: Uncommon Cost: {OR} Flash (You may cast this spell any time you could cast an i...
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Windstorm Drake [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Drake Rarity: Uncommon Cost: {4}{U} Flying Other creatures you control with flying get +1/+0. Dr...
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Cynette, Jelly Drover (Anime) [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Legendary Creature — Human Wizard Rarity: Uncommon Cost: {3}{U} When Cynette, Jelly Drover enters or dies, creat...
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Draugr Thought-Thief [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Rogue Rarity: Common Cost: {2}{U} When Draugr Thought-Thief enters, look at the top card of ta...
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Nadir Kraken [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Kraken Rarity: Rare Cost: {1}{U}{U} Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 ...
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Phantasmal Shieldback [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Turtle Illusion Rarity: Uncommon Cost: {OR} When Phantasmal Shieldback becomes the target of a spell ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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