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There are 16504 productsSort
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Control Magic [Duel Decks: Jace vs. Vraska]$ 12.00Set: Duel Decks: Jace vs. Vraska Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U}{U} Enchant creature You control enchanted creature. ...
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Web of Inertia [Judgment]$ 18.00Set: Judgment Type: Enchantment Rarity: Uncommon Cost: {2}{U} At the beginning of combat on each opponent's turn, that player may exile a card fro...
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Nephalia Seakite [Dark Ascension]$ 5.00Set: Dark Ascension Type: Creature — Bird Rarity: Common Cost: {3}{U} Flash (You may cast this spell any time you could cast an instant.) Flying ...
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Deny Existence [Shadows over Innistrad]$ 4.50Set: Shadows over Innistrad Type: Instant Rarity: Common Cost: {2}{U} Counter target creature spell. If that spell is countered this way, exile i...
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Aether Figment [Duel Decks: Jace vs. Vraska]$ 12.00Set: Duel Decks: Jace vs. Vraska Type: Creature — Illusion Rarity: Uncommon Cost: {1}{U} Kicker {3} (You may pay an additional {3} as you cast th...
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Time Reversal [Magic 2011]$ 50.00Set: Magic 2011 Type: Sorcery Rarity: Mythic Cost: {3}{U}{U} Each player shuffles their hand and graveyard into their library, then draws seven c...
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Extract from Darkness [Eternal Masters]$ 12.00Set: Eternal Masters Type: Sorcery Rarity: Uncommon Cost: {3}{U}{B} Each player mills two cards. Then you put a creature card from a graveyard ont...
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Blustersquall [Commander 2015]$ 12.00Set: Commander 2015 Type: Instant Rarity: Uncommon Cost: {OR} Tap target creature you don't control. Overload {3}{U} (You may cast this spell for...
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Maritime Guard [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Merfolk Soldier Rarity: Common Cost: {1}{U} To stand as a guardian of the sea, one must possess the resolve o...
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Merfolk Observer [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Merfolk Rogue Rarity: Common Cost: {1}{U} When Merfolk Observer enters the battlefield, look at the top...
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Murk Strider [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Creature—Eldrazi Processor Rarity: Common Cost: {3}{U} Devoid (This card has no color.) When Murk Strider enters th...
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Benthic Explorers (Looking to the Side) [Alliances]$ 5.00Set: Alliances Type: Creature — Merfolk Scout Rarity: Common Cost: {3}{U} {T}, Untap a tapped land an opponent controls: Add one mana of any type...
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Entrancing Melody [Ixalan]$ 20.00Set: Ixalan Type: Sorcery Rarity: Rare Cost: {X}{U}{U} Gain control of target creature with mana value The stronger the will, the more bewit...
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Aminatou, the Fateshifter [Commander 2018]$ 85.00Set: Commander 2018 Type: Legendary Planeswalker—Aminatou Rarity: Mythic Cost: {W}{U}{B} +1: Draw a card, then put a card from your hand on top o...
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Wee Dragonauts [Guildpact]$ 4.50Set: Guildpact Type: Creature — Faerie Wizard Rarity: Common Cost: {1}{U}{R} Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts...
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Jace's Phantasm [Magic 2013]$ 10.80Set: Magic 2013 Type: Creature — Illusion Rarity: Uncommon Cost: {OR} Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more ca...
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Herald of Secret Streams [Ixalan]$ 131.00Set: Ixalan Type: Creature — Merfolk Warrior Rarity: Rare Cost: {3}{U} Creatures you control with +1/+1 counters on them can't be blocked. ...
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Psychic Venom [Fourth Edition]$ 4.50Set: Fourth Edition Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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