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There are 16504 productsSort
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Inkfathom Witch [Planechase Anthology]$ 12.00Set: Planechase Anthology Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {1}{U/B} Fear (This creature can't be blocked except by artifact ...
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Select for Inspection [Kaladesh]$ 5.00Set: Kaladesh Type: Instant Rarity: Common Cost: {OR} Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your li...
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Dream Prowler [Stronghold]$ 4.50Set: Stronghold Type: Creature — Illusion Rarity: Common Cost: {2}{U}{U} Dream Prowler can't be blocked as long as it's attacking alone. "T...
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Power Taint [Urza's Saga]$ 9.00Set: Urza's Saga Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant enchantment At the beginning of the upkeep of enchanted e...
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Essence Flare [Ice Age]$ 4.50Set: Ice Age Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of...
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Sailmonger [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Human Monger Rarity: Uncommon Cost: {3}{U} {2}: Target creature gains flying until end of turn. Any player ...
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Plasm Capture [Dragon's Maze]$ 22.50Set: Dragon's Maze Type: Instant Rarity: Rare Cost: {G}{G}{U}{U} Counter target spell. At the beginning of your next precombat main phase, add X ...
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Overbeing of Myth [Eventide]$ 69.00Set: Eventide Type: Creature — Spirit Avatar Rarity: Rare Cost: {G/U}{G/U}{G/U}{G/U}{G/U} Overbeing of Myth's power and toughness are each equal t...
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Increasing Confusion [Dark Ascension]$ 34.00Set: Dark Ascension Type: Sorcery Rarity: Rare Cost: {X}{U} Target player mills X cards. If this spell was cast from a graveyard, that player mil...
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Kinscaer Harpoonist [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {3}{U} Flying Whenever Kinscaer Harpoonist attacks, you may have target cre...
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Champion of Wits [Hour of Devastation Prerelease Promos]$ 25.00Set: Hour of Devastation Prerelease Promos Type: Creature — Naga Wizard Rarity: Rare Cost: {2}{U} When Champion of Wits enters the battlefield, y...
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Lifetap [Alpha Edition]$ 789.00Set: Alpha Edition Type: Enchantment Rarity: Uncommon Cost: {U}{U} Whenever a Forest an opponent controls becomes tapped, you gain 1 li...
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Phantasmal Terrain [Fifth Edition]$ 4.50Set: Fifth Edition Type: Enchantment — Aura Rarity: Common Cost: {U}{U} Enchant land As Phantasmal Terrain enters the battlefield, choo...
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Sphinx of Jwar Isle [Commander 2014]$ 22.50Set: Commander 2014 Type: Creature — Sphinx Rarity: Rare Cost: {4}{U}{U} Flying Shroud (This creature can't be the target of spells or ...
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Aether Gale [Explorers of Ixalan]$ 25.00Set: Explorers of Ixalan Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Return six target nonland permanents to their owners' hands. The militi...
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Lyev Skyknight [Return to Ravnica]$ 10.80Set: Return to Ravnica Type: Creature — Human Knight Rarity: Uncommon Cost: {1}{W}{U} Flying When Lyev Skyknight enters the battlefield, detain t...
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Temur Ascendancy [Khans of Tarkir]$ 126.00Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {G}{U}{R} Creatures you control have to. Whenever a creature with power 4 or greater en...
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Rags // Riches [Amonkhet]$ 25.00Set: Amonkhet Type: Sorcery // Sorcery Rarity: Rare Cost: {2}{B}{B} // {5}{U}{U} All creatures get -2/-2 until end of turn. Reverse Typ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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