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Lorcana
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There are 16504 productsSort
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Glint-Eye Nephilim [Guildpact]$ 20.00Set: Guildpact Type: Creature — Nephilim Rarity: Rare Cost: {U}{B}{R}{G} Whenever Glint-Eye Nephilim deals combat damage to a player, draw that m...
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Fogwalker [Eldritch Moon]$ 5.00Set: Eldritch Moon Type: Creature — Spirit Rarity: Common Cost: {1}{U} Skulk (This creature can't be blocked by creatures with greater power.) Wh...
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Control Magic [Unlimited Edition]$ 367.00Set: Unlimited Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U}{U} Enchant creature You control enchanted creature. ...
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Glacial Wall [Ice Age]$ 12.00Set: Ice Age Type: Creature — Wall Rarity: Uncommon Cost: {2}{U} Defend (This creature can't attack.) "We are farther west than anything co...
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Amoeboid Changeling [Lorwyn]$ 13.00Set: Lorwyn Type: Creature — Shapeshifter Rarity: Common Cost: {1}{U} Changeling (This card is every creature type.) {T}: Target creature gains a...
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Broodstar [Mirrodin]$ 22.50Set: Mirrodin Type: Creature — Beast Rarity: Rare Cost: {8}{U}{U} Affinity for artifacts (This spell costs {1} less to cast for each artifact you...
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Karn's Touch [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Instant Rarity: Rare Cost: {U}{U} Target noncreature artifact becomes an artifact creature with power and toughness ea...
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Shambleshark [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Shark Crab Rarity: Common Cost: {G}{U} Flash (You may cast this spell any time you could cast an instant.) Evolve ...
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Dream Coat [Legends]$ 56.00Set: Legends Type: Enchantment — Aura Rarity: Uncommon Cost: {OR} Enchant creature {0}: Enchanted creature becomes the color or colors of your ch...
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Power Sink [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Instant Rarity: Uncommon Cost: {X}{U} Counter target spell unless its controller pays {X}. If that player doesn't...
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Mask of the Mimic [Stronghold]$ 10.80Set: Stronghold Type: Instant Rarity: Uncommon Cost: {OR} As an additional cost to cast this spell, sacrifice a creature. Search your library for...
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Leap [Stronghold]$ 15.00Set: Stronghold Type: Instant Rarity: Common Cost: {OR} Target creature gains flying until end of turn. Draw a card. Mirri leapt quickly an...
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Tradewind Rider [Tempest]$ 51.00Set: Tempest Type: Creature — Spirit Rarity: Rare Cost: {3}{U} Flying {T}, Tap two untapped creatures you control: Return target permanent to its...
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Serendib Djinn [Arabian Nights]$ 3,758.00Set: Arabian Nights Type: Creature — Djinn Rarity: Rare Cost: {2}{U}{U} Flying At the beginning of your upkeep, sacrifice a land. If you sacrific...
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Niblis of the Breath [Dark Ascension]$ 10.80Set: Dark Ascension Type: Creature — Spirit Rarity: Uncommon Cost: {2}{U} Flying {U}, {T}: You may tap or untap target creature. ...
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Devouring Deep [Legends]$ 8.00Set: Legends Type: Creature — Fish Rarity: Common Cost: {2}{U} Islandwalk (This creature can't be blocked as long as defending player controls an ...
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Crystalline Sliver [Stronghold]$ 33.00Set: Stronghold Type: Creature — Sliver Rarity: Uncommon Cost: {W}{U} All Slivers have shroud. (They can't be the targets of spells or abilities....
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Arctic Aven [Magic 2013]$ 10.80Set: Magic 2013 Type: Creature — Bird Wizard Rarity: Uncommon Cost: {2}{U} Flying Arctic Aven gets +1/+1 as long as you control a Plains. {W}: Ar...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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