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There are 16504 productsSort
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Blizzard Specter [Iconic Masters]$ 10.80Set: Iconic Masters Type: Snow Creature — Specter Rarity: Uncommon Cost: {2}{U}{B} Flying Whenever Blizzard Specter deals combat damage to a play...
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Alhammarret, High Arbiter (Intro Pack) [Magic Origins Promos]$ 25.00Set: Magic Origins Promos Type: Legendary Creature — Sphinx Rarity: Rare Cost: {5}{U}{U} Flying As Alhammarret, High Arbiter enters the battlefie...
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Noyan Dar, Roil Shaper [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Legendary Creature — Merfolk Ally Rarity: Rare Cost: {3}{W}{U} Whenever you cast an instant or sorcery spell, you ...
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Negate [Oath of the Gatewatch]$ 5.00Set: Oath of the Gatewatch Type: Instant Rarity: Common Cost: {1}{U} Counter target noncreature spell. "Eventually, everything returns to s...
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Sage-Eye Avengers [Duel Decks: Mind vs. Might]$ 25.00Set: Duel Decks: Mind vs. Might Type: Creature — Djinn Monk Rarity: Rare Cost: {4}{U}{U} Prowess (Whenever you cast a noncreature spell, this cre...
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Meddle [Mirage]$ 10.80Set: Mirage Type: Instant Rarity: Uncommon Cost: {1}{U} If target spell has only one target and that target is a creature, change that spell's ta...
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Yore-Tiller Nephilim [Guildpact]$ 20.00Set: Guildpact Type: Creature — Nephilim Rarity: Rare Cost: {W}{U}{B}{R} Whenever Yore-Tiller Nephilim attacks, return target creature card from ...
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Dimir Informant [Guilds of Ravnica]$ 5.00Set: Guilds of Ravnica Type: Creature — Human Rogue Rarity: Common Cost: {2}{U} When Dimir Informant enters the battlefield, surveil 2. (Look at t...
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Hour of Eternity [Hour of Devastation]$ 22.50Set: Hour of Devastation Type: Sorcery Rarity: Rare Cost: {X}{X}{U}{U}{U} Exile X target creature cards from your graveyard. For each card exiled...
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Lurking Informant [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Human Rogue Rarity: Common Cost: {1}{U/B} ({U/B} can be paid with either {U} or {B}.) {2}, {T}: Loo...
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Time Elemental [Fifth Edition]$ 20.00Set: Fifth Edition Type: Creature — Elemental Rarity: Rare Cost: {2}{U} When Time Elemental attacks or blocks, at the end of combat, sacrifice it...
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Vedalken Ghoul [Alara Reborn]$ 4.50Set: Alara Reborn Type: Creature — Vedalken Zombie Rarity: Common Cost: {U}{B} Whenever Vedalken Ghoul becomes blocked, defending player loses 4 ...
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Siren Lookout [Ixalan]$ 4.50Set: Ixalan Type: Creature — Siren Pirate Rarity: Common Cost: {2}{U} Flying When Siren Lookout enters the battlefield, it explores. (Reveal the ...
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Telepathy [Seventh Edition]$ 66.00Set: Seventh Edition Type: Enchantment Rarity: Uncommon Cost: {OR} Your opponents play with their hands revealed. "Secrets? What secrets?" ...
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Spell Blast [Fourth Edition]$ 4.50Set: Fourth Edition Type: Instant Rarity: Common Cost: {X}{U} Counter target spell with mana value X. (For example, if that spell's mana cost is ...
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Deep-Sea Terror [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Serpent Rarity: Common Cost: {4}{U}{U} Deep-Sea Terror can't attack unless there are seven or more cards in yo...
Showing 16489 -16504 of 16504 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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