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There are 348 productsSort
Translation missing: en.sections.collection_template.product_count
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Waiting in the Weeds [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Sorcery Rarity: Rare Cost: {1}{G}{G} Each player creates a 1/1 green Cat creature token for each untapped Forest...
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Charcoal Diamond [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {2} Charcoal Diamond enters the battlefield taped. {T}: Add {B}. ...
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Ethereal Champion [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Avatar Rarity: Rare Cost: {2}{W}{W}{W} Pay 1 life: Prevent the next 1 damage that would be ...
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Skull Catapult [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {4} {1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target....
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Forest (349) [Classic Sixth Edition]$ 10.00Set: Classic Sixth Edition Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Familiar Ground [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{G} Each creature you control can't be blocked by more than one creature. ...
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Plains (334) [Classic Sixth Edition]$ 13.00Set: Classic Sixth Edition Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Brushland [Classic Sixth Edition]$ 103.00Set: Classic Sixth Edition Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.
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Recall [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Sorcery Rarity: Rare Cost: {X}{X}{U} Discard X cards, then return a card from your graveyard to your hand for ea...
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Hidden Horror [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Horror Rarity: Uncommon Cost: {1}{B}{B} When Hidden Horror enters the battlefield, sacrifice it unles...
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Venerable Monk [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Creature — Human Monk Cleric Rarity: Common Cost: {2}{W} When Venerable Monk enters the battlefield, you gain 2 ...
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Perish [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Sorcery Rarity: Uncommon Cost: {2}{B} Destroy all green creatures. They can't be regenerated. "There will ...
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Forbidden Crypt [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Enchantment Rarity: Rare Cost: {3}{B}{B} If you would draw a card, return a card from your graveyard to your hand...
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Pyrotechnics [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Sorcery Rarity: Common Cost: {4}{R} Pyrotechnics deals 4 damage divided as you choose among any number of target...
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Crystal Rod [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {1} Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1...
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Warrior's Honor [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {2}{W} Creatures you control get +1/+1 until end of turn. ...
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Flame Spirit [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Creature — Elemental Spirit Rarity: Common Cost: {4}{R} {R}: Flame Spirit gets +1/+0 until end of turn. "T...
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Early Harvest [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Instant Rarity: Rare Cost: {1}{G}{G} Target player untaps all basic lands they control. "Tonight we'll eat...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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