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There are 348 productsSort
Translation missing: en.sections.collection_template.product_count
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Lord of Atlantis [Classic Sixth Edition]$ 231.00Set: Classic Sixth Edition Type: Creature — Merfolk Rarity: Rare Cost: {U}{U} Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked ...
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Ashen Powder [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Sorcery Rarity: Rare Cost: {2}{B}{B} Put target creature card from an opponent's graveyard onto the battlefield ...
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Warthog [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Boar Rarity: Uncommon Cost: {1}{G}{G} Swampwalk (This creature can't be blocked as long as ...
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Patagia Golem [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Creature — Golem Rarity: Uncommon Cost: {4} {3}: Patagia Golem gains flying until end of turn...
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Rod of Ruin [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {4} {3}, {T}: Rod of Ruin deals 1 damage to any target.
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Plains (331) [Classic Sixth Edition]$ 9.00Set: Classic Sixth Edition Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Manabarbs [Classic Sixth Edition]$ 175.00Set: Classic Sixth Edition Type: Enchantment Rarity: Rare Cost: {3}{R} Whenever a player taps a land for mana, Manabarbs deals 1 damage to that p...
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Lead Golem [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Creature — Golem Rarity: Uncommon Cost: {5} Whenever Lead Golem attacks, it doesn't untap during its con...
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Soul Net [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {1} Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. ...
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Anaba Shaman [Classic Sixth Edition]$ 9.00Set: Classic Sixth Edition Type: Creature — Minotaur Shaman Rarity: Common Cost: {3}{R} {R}, {T}: Anaba Shaman deals 1 damage to any target. ...
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Kismet [Classic Sixth Edition]$ 22.00Set: Classic Sixth Edition Type: Enchantment Rarity: Uncommon Cost: {3}{W} Artifacts, creatures, and lands your opponents control enter...
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Mischievous Poltergeist [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Spirit Rarity: Uncommon Cost: {2}{B} Flying Pay 1 life: Regenerate Mischievous Poltergeist. "Th...
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Pillage [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Sorcery Rarity: Uncommon Cost: {1}{R}{R} Destroy target artifact or land. It can't be regenerated. ...
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Maro [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Elemental Rarity: Rare Cost: {2}{G}{G} Maro's power and toughness are each equal to the number of car...
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Warmth [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Enchantment Rarity: Uncommon Cost: {1}{W} Whenever an opponent casts a red spell, you gain 2 life. "Flame ...
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Armageddon [Classic Sixth Edition]$ 259.00Set: Classic Sixth Edition Type: Sorcery Rarity: Rare Cost: {3}{W} Destroy all lands.
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Spitting Drake [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Drake Rarity: Uncommon Cost: {3}{R} Flying {R}: Spitting Drake gets +1/+0 until end of turn...
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Giant Growth [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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