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There are 8217 productsSort
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Meekstone (Future Sight) [Mystery Booster 2]$ 83.00Set: Mystery Booster 2 Type: Artifact Rarity: Rare Cost: {1} Creatures with power 3 or greater don't untap during their controllers' untap steps. ...
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Memnite (Future Sight) [Mystery Booster 2]$ 122.00Set: Mystery Booster 2 Type: Artifact Creature—Construct Rarity: Uncommon Cost: {0}
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Mishra's Bauble (White Border) [Mystery Booster 2]$ 37.00Set: Mystery Booster 2 Type: Artifact Rarity: Uncommon Cost: {0} {T}, Sacrifice Mishra's Bauble: Look at the top card of target player'...
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Isochron Scepter (White Border) [Mystery Booster 2]$ 219.00Set: Mystery Booster 2 Type: Artifact Rarity: Uncommon Cost: {2} Imprint — When Isochron Scepter enters, you may exile an instant card with mana v...
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Power Matrix (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Artifact Rarity: Rare Cost: {4} {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until en...
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Proteus Staff (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Artifact Rarity: Rare Cost: {3} {2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature'...
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Relic of Progenitus (Future Sight) [Mystery Booster 2]$ 198.00Set: Mystery Booster 2 Type: Artifact Rarity: Common Cost: {1} {T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progeni...
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Sensei's Divining Top (Future Sight) [Mystery Booster 2]$ 568.00Set: Mystery Booster 2 Type: Artifact Rarity: Uncommon Cost: {1} {1}: Look at the top three cards of your library, then put them back in any orde...
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Serum Powder (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Artifact Rarity: Rare Cost: {3} {T}: Add {C}. Any time you could mulligan and Serum Powder is in your hand, you may ...
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Smokestack (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Artifact Rarity: Rare Cost: {4} At the beginning of your upkeep, you may put a soot counter on Smokestack. At the be...
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Summoner's Pact (White Border) [Mystery Booster 2]$ 64.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {0} Search your library for a green creature card, reveal it, put it into your hand, then...
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Static Orb (Future Sight) [Mystery Booster 2]$ 80.00Set: Mystery Booster 2 Type: Artifact Rarity: Rare Cost: {3} As long as Static Orb is untapped, players can't untap more than two permanents duri...
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Sword of the Meek (White Border) [Mystery Booster 2]$ 12.00Set: Mystery Booster 2 Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Equipped creature gets +1/+2. Equipment {2} Whenever a 1/1 creature ...
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The Rack (Future Sight) [Mystery Booster 2]$ 18.00Set: Mystery Booster 2 Type: Artifact Rarity: Uncommon Cost: {1} As The Rack enters, choose an opponent. At the beginning of the chosen player's u...
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Thornbite Staff (White Border) [Mystery Booster 2]$ 233.00Set: Mystery Booster 2 Type: Kindred Artifact — Shaman Equipment Rarity: Uncommon Cost: {2} Equipped creature has "{2}, {T}: This creature deals 1...
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Karn, Legacy Reforged (Future Sight) [Mystery Booster 2]$ 2,330.00Set: Mystery Booster 2 Type: Legendary Artifact Creature — Golem Rarity: Mythic Cost: {5} Karn, Legacy Reforged's power and toughness are each eq...
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Krark-Clan Ironworks (Future Sight) [Mystery Booster 2]$ 368.00Set: Mystery Booster 2 Type: Artifact Rarity: Uncommon Cost: {4} Sacrifice an artifact: Add {C}{C}. All the junk, refuse, and offal of the ...
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Tormod's Crypt (Future Sight) [Mystery Booster 2]$ 40.00Set: Mystery Booster 2 Type: Artifact Rarity: Uncommon Cost: {0} {T}, Sacrifice Tormod's Crypt: Exile target player's graveyard. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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