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There are 318 productsSort
Translation missing: en.sections.collection_template.product_count
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Hex [Commander 2011]$ 20.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Destroy six target creatures. When killing five just isn't enough....
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Earthquake [Commander 2011]$ 25.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {X}{R} Earthquake deals X damage to each creature without flying and each player. They...
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Angel of Despair [Commander 2011]$ 25.00Set: Commander 2011 Type: Creature — Angel Rarity: Rare Cost: {3}{W}{W}{B}{B} Flying When Angel of Despair enters the battlefield, destroy target ...
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Selesnya Evangel [Commander 2011]$ 5.00Set: Commander 2011 Type: Creature — Elf Shaman Rarity: Common Cost: {G}{W} {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Sa...
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Forest (317) [Commander 2011]$ 5.00Set: Commander 2011 Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Veteran Explorer [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Human Soldier Scout Rarity: Uncommon Cost: {G} When Veteran Explorer dies, each player may search their libr...
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Martyr's Bond [Commander 2011]$ 25.00Set: Commander 2011 Type: Enchantment Rarity: Rare Cost: {4}{W}{W} Whenever Martyr's Bond or another nonland permanent you control is put into a g...
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Malfegor [Commander 2011]$ 30.00Set: Commander 2011 Type: Legendary Creature — Demon Dragon Rarity: Mythic Cost: {2}{B}{B}{R}{R} Flying When Malfegor enters the battlefield, dis...
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Death by Dragons [Commander 2011]$ 12.00Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {4}{R}{R} Each player other than target player creates a 5/5 red Dragon creature token w...
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Return to Dust [Commander 2011]$ 12.00Set: Commander 2011 Type: Instant Rarity: Uncommon Cost: {2}{W}{W} Exile target artifact or enchantment. If you cast this spell during your main ...
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Insurrection [Commander 2011]$ 154.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {5}{R}{R}{R} Untap all creatures and gain control of them until end of turn. They gain until...
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Dreamborn Muse [Commander 2011]$ 90.00Set: Commander 2011 Type: Creature — Spirit Rarity: Rare Cost: {2}{U}{U} At the beginning of each player's upkeep, that player mills X cards, wher...
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Acidic Slime [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Ooze Rarity: Uncommon Cost: {3}{G}{G} Deathtouch (Any amount of damage this deals to a creature is enough to...
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Whirlpool Whelm [Commander 2011]$ 5.00Set: Commander 2011 Type: Instant Rarity: Common Cost: {1}{U} Clash with an opponent, then return target creature to its owner's hand. If you win,...
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Bojuka Bog [Commander 2011]$ 28.00Set: Commander 2011 Type: Land Rarity: Common Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's grav...
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Izzet Chronarch [Commander 2011]$ 10.00Set: Commander 2011 Type: Creature — Human Wizard Rarity: Common Cost: {3}{U}{R} When Izzet Chronarch enters the battlefield, return target insta...
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Rise from the Grave [Commander 2011]$ 12.00Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {4}{B} Put target creature card from a graveyard onto the battlefield under your control...
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Furnace Whelp [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Dragon Rarity: Uncommon Cost: {2}{R}{R} Flying (This creature can't be blocked except by creatures with flyi...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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