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There are 318 productsSort
Translation missing: en.sections.collection_template.product_count
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Lonely Sandbar [Commander 2011]$ 6.00Set: Commander 2011 Type: Land Rarity: Common Lonely Sandbar enters the battlefield taped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card....
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Vengeful Rebirth [Commander 2011]$ 12.00Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {4}{R}{G} Return target card from your graveyard to your hand. If you return a nonland c...
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Selesnya Guildmage [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Elf Wizard Rarity: Uncommon Cost: {G/W}{G/W} {3}{G}: Create a 1/1 green Saproling creature token. ...
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Gruul Signet [Commander 2011]$ 21.00Set: Commander 2011 Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {R}{G}. Gruul territorial markings need not be legible. The blood,...
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Aura Shards [Commander 2011]$ 425.00Set: Commander 2011 Type: Enchantment Rarity: Uncommon Cost: {1}{G}{W} Whenever a creature enters the battlefield under your control, you may des...
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Symbiotic Wurm [Commander 2011]$ 42.00Set: Commander 2011 Type: Creature — Wurm Rarity: Rare Cost: {5}{G}{G}{G} When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens...
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Vish Kal, Blood Arbiter [Commander 2011]$ 25.00Set: Commander 2011 Type: Legendary Creature — Vampire Rarity: Rare Cost: {4}{W}{B}{B} Flying, lifelink Sacrifice a creature: Put X +1/+1 counter...
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Arbiter of Knollridge [Commander 2011]$ 25.00Set: Commander 2011 Type: Creature — Giant Wizard Rarity: Rare Cost: {6}{W} Vigilance When Arbiter of Knollridge enters the battlefield, each play...
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Vampire Nighthawk [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Vampire Shaman Rarity: Uncommon Cost: {1}{B}{B} Flying, deathtouch, lifelink
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Darksteel Ingot [Commander 2011]$ 5.00Set: Commander 2011 Type: Artifact Rarity: Common Cost: {3} Indestructible {T}: Add one mana of any color.
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Kazandu Refuge [Commander 2011]$ 12.00Set: Commander 2011 Type: Land Rarity: Uncommon Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life....
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Flametongue Kavu [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Kavu Rarity: Uncommon Cost: {3}{R} When Flametongue Kavu enters the battlefield, it deals 4 damage to target...
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Nemesis Trap [Commander 2011]$ 12.00Set: Commander 2011 Type: Instant — Trap Rarity: Uncommon Cost: {4}{B}{B} If a white creature is attacking, you may pay {B}{B} rather than pay thi...
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Prophetic Bolt [Commander 2011]$ 25.00Set: Commander 2011 Type: Instant Rarity: Rare Cost: {3}{U}{R} Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your lib...
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Damia, Sage of Stone [Commander 2011]$ 124.00Set: Commander 2011 Type: Legendary Creature — Gorgon Wizard Rarity: Mythic Cost: {4}{B}{G}{U} Deathtouch Skip your draw step. At the beginning o...
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Plains (299) [Commander 2011]$ 5.00Set: Commander 2011 Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Spurnmage Advocate [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Human Nomad Rarity: Uncommon Cost: {W} {T}: Return two target cards from an opponent's graveyard to their ha...
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Azorius Chancery [Commander 2011]$ 5.00Set: Commander 2011 Type: Land Rarity: Common Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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