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There are 337 productsSort
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Dreamstone Hedron [Commander 2014]$ 10.80Set: Commander 2014 Type: Artifact Rarity: Uncommon Cost: {6} {T}: Add {C}{C}{C}. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards. O...
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Infernal Offering [Commander 2014]$ 25.00Set: Commander 2014 Type: Sorcery Rarity: Rare Cost: {4}{B} Choose an opponent. You and that player each sacrifice a creature. Each player who sa...
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Rite of Replication [Commander 2014]$ 59.00Set: Commander 2014 Type: Sorcery Rarity: Rare Cost: {2}{U}{U} Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token ...
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Into the Roil [Commander 2014]$ 8.00Set: Commander 2014 Type: Instant Rarity: Common Cost: {1}{U} Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return tar...
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Swamp (326) [Commander 2014]$ 5.00Set: Commander 2014 Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Ingot Chewer [Commander 2014]$ 6.00Set: Commander 2014 Type: Creature — Elemental Rarity: Common Cost: {4}{R} When Ingot Chewer enters the battlefield, destroy target artifact. Evo...
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Collective Unconscious [Commander 2014]$ 25.00Set: Commander 2014 Type: Sorcery Rarity: Rare Cost: {4}{G}{G} Draw a card for each creature you control. "The beasts of the wild are my se...
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Wake the Dead [Commander 2014]$ 25.00Set: Commander 2014 Type: Instant Rarity: Rare Cost: {X}{B}{B} Cast this spell only during combat on an opponent's turn. Return X target creature...
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Angel of the Dire Hour [Commander 2014]$ 36.00Set: Commander 2014 Type: Creature — Angel Rarity: Rare Cost: {5}{W}{W} Flash Flying When Angel of the Dire Hour enters the battlefield, if you c...
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Sea Gate Oracle [Commander 2014]$ 4.50Set: Commander 2014 Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} When Sea Gate Oracle enters the battlefield, look at the top two ca...
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Geist-Honored Monk [Commander 2014]$ 25.00Set: Commander 2014 Type: Creature — Human Monk Rarity: Rare Cost: {3}{W}{W} Vigilance Geist-Honored Monk's power and toughness are each equal to...
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Concentrate [Commander 2014]$ 12.00Set: Commander 2014 Type: Sorcery Rarity: Uncommon Cost: {2}{U}{U} Draw three cards. "The treasure in my mind is greater than any worldly g...
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Slippery Karst [Commander 2014]$ 5.00Set: Commander 2014 Type: Land Rarity: Common Slippery Karst enters the battlefield taped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Dr...
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Teferi, Temporal Archmage [Commander 2014]$ 30.00Set: Commander 2014 Type: Legendary Planeswalker—Teferi Rarity: Mythic Cost: {4}{U}{U} +1: Look at the top two cards of your library. Put one of ...
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Nantuko Shade [Commander 2014]$ 22.50Set: Commander 2014 Type: Creature — Insect Shade Rarity: Rare Cost: {B}{B} {B}: Nantuko Shade gets +1/+1 until end of turn. In life, the n...
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Jet Medallion [Commander 2014]$ 158.00Set: Commander 2014 Type: Artifact Rarity: Rare Cost: {2} Black spells you cast cost {1} less to cast.
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Wing Shards [Commander 2014]$ 10.80Set: Commander 2014 Type: Instant Rarity: Uncommon Cost: {1}{W}{W} Target player sacrifices an attacking creature. Storm (When you cast this spel...
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Solemn Simulacrum [Commander 2014]$ 25.00Set: Commander 2014 Type: Artifact Creature — Golem Rarity: Rare Cost: {4} When Solemn Simulacrum enters the battlefield, you may search your libr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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