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There are 351 productsSort
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Waste Not [Commander 2016]$ 70.00Set: Commander 2016 Type: Enchantment Rarity: Rare Cost: {1}{B} Whenever an opponent discards a creature card, create a 2/2 black Zombie creature...
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Army of the Damned [Commander 2016]$ 30.00Set: Commander 2016 Type: Sorcery Rarity: Mythic Cost: {5}{B}{B}{B} Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{...
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Mystic Monastery [Commander 2016]$ 12.00Set: Commander 2016 Type: Land Rarity: Uncommon Mystic Monastery enters the battlefield taped. {T}: Add {U}, {R}, or {W}. When asked how many paths ...
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Korozda Guildmage [Commander 2016]$ 12.00Set: Commander 2016 Type: Creature — Elf Shaman Rarity: Uncommon Cost: {B}{G} {1}{B}{G}: Target creature gets +1/+1 and gains intimidation until ...
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Whipflare [Commander 2016]$ 9.60Set: Commander 2016 Type: Sorcery Rarity: Uncommon Cost: {1}{R} Whipflare deals 2 damage to each nonartifact creature. The slag-workers was...
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Spellheart Chimera [Commander 2016]$ 12.00Set: Commander 2016 Type: Creature — Chimera Rarity: Uncommon Cost: {1}{U}{R} Flying, trample Spellheart Chimera's power is equal to the number o...
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Evolving Wilds [Commander 2016]$ 5.00Set: Commander 2016 Type: Land Rarity: Common {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the tapped battlefield...
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Curse of Vengeance [Commander 2016]$ 142.00Set: Commander 2016 Type: Enchantment — Aura Curse Rarity: Rare Cost: {B} Enchant player Whenever enchanted player casts a spell, put a spite coun...
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Chaos Warp [Commander 2016]$ 25.00Set: Commander 2016 Type: Instant Rarity: Rare Cost: {2}{R} The owner of target permanent shuffles it into their library, then reveals the top ca...
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Wave of Reckoning [Commander 2016]$ 102.00Set: Commander 2016 Type: Sorcery Rarity: Rare Cost: {4}{W} Each creature deals damage to itself equal to its power. We shall suffer turmoi...
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Everlasting Torment [Commander 2016]$ 76.00Set: Commander 2016 Type: Enchantment Rarity: Rare Cost: {2}{B/R} Players can't gain life. Damage cannot be prevented. All damage is de...
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Nath of the Gilt-Leaf [Commander 2016]$ 49.00Set: Commander 2016 Type: Legendary Creature — Elf Warrior Rarity: Rare Cost: {3}{B}{G} At the beginning of your upkeep, you may have target oppo...
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Plains (339) [Commander 2016]$ 8.00Set: Commander 2016 Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Reforge the Soul [Commander 2016]$ 140.00Set: Commander 2016 Type: Sorcery Rarity: Rare Cost: {3}{R}{R} Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may c...
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Wilderness Elemental [Commander 2016]$ 12.00Set: Commander 2016 Type: Creature — Elemental Rarity: Uncommon Cost: {1}{R}{G} Trample Wilderness Elemental's power is equal to the number of no...
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Selesnya Sanctuary [Commander 2016]$ 12.00Set: Commander 2016 Type: Land Rarity: Uncommon Selesnya Sanctuary enters the battlefield taped. When Selesnya Sanctuary enters the battlefield, return a l...
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Duelist's Heritage [Commander 2016]$ 25.00Set: Commander 2016 Type: Enchantment Rarity: Rare Cost: {2}{W} Whenever one or more creatures attack, you may have target attacking creature gai...
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Thornwood Falls [Commander 2016]$ 4.00Set: Commander 2016 Type: Land Rarity: Common Thornwood Falls enters the battlefield taped. When Thornwood Falls enters the battlefield, you gain 1 life. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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