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There are 312 productsSort
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Dualcaster Mage [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Creature — Human Wizard Rarity: Rare Cost: {1}{R}{R} Flash When Dualcaster Mage enters the battlefield, ...
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Faith's Fetters [Commander Anthology Volume II]$ 5.00Set: Commander Anthology Volume II Type: Enchantment — Aura Rarity: Common Cost: {3}{W} Enchant permanent When Faith's Fetters enters the battlef...
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Arcane Lighthouse [Commander Anthology Volume II]$ 116.00Set: Commander Anthology Volume II Type: Land Rarity: Uncommon {T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof a...
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Bottle Gnomes [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Artifact Creature — Gnome Rarity: Uncommon Cost: {3} Sacrifice Bottle Gnomes: You gain 3 life....
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Damia, Sage of Stone [Commander Anthology Volume II]$ 132.00Set: Commander Anthology Volume II Type: Legendary Creature — Gorgon Wizard Rarity: Mythic Cost: {4}{B}{G}{U} Deathtouch Skip your draw step. At ...
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Sol Ring [Commander Anthology Volume II]$ 40.00Set: Commander Anthology Volume II Type: Artifact Rarity: Uncommon Cost: {1} {T}: Add {C}{C}. Lost to time is the artificer's art of trappin...
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Liquimetal Coating [Commander Anthology Volume II]$ 19.00Set: Commander Anthology Volume II Type: Artifact Rarity: Uncommon Cost: {2} {T}: Target permanent becomes an artifact in addition to its other t...
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Solemn Simulacrum (219/312) [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Artifact Creature — Golem Rarity: Rare Cost: {4} When Solemn Simulacrum enters the battlefield, you may ...
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Solemn Simulacrum (218/312) [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Artifact Creature — Golem Rarity: Rare Cost: {4} When Solemn Simulacrum enters the battlefield, you may ...
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Siphon Mind [Commander Anthology Volume II]$ 17.00Set: Commander Anthology Volume II Type: Sorcery Rarity: Common Cost: {3}{B} Each other player discards a card. You drew a card for each card dis...
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Banishing Light [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Enchantment Rarity: Uncommon Cost: {2}{W} When Banishing Light enters the battlefield, exile target nonl...
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Svogthos, the Restless Tomb [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Land Rarity: Uncommon {T}: Add {C}. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and...
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Temple of the False God (272/312) [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Land Rarity: Uncommon {T}: Add {C}{C}. Activate only if you control five or more lands. "When gods become a...
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Stoneshock Giant [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Creature — Giant Rarity: Uncommon Cost: {3}{R}{R} {6}{R}{R}: Monstrosity 3. (If this creature isn't monst...
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Forgotten Cave [Commander Anthology Volume II]$ 5.00Set: Commander Anthology Volume II Type: Land Rarity: Common Forgotten Cave enters the battlefield taped. {T}: Add {R}. Cycling {R} ({R}, Discard this car...
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Blasphemous Act [Commander Anthology Volume II]$ 71.00Set: Commander Anthology Volume II Type: Sorcery Rarity: Rare Cost: {8}{R} This spell costs {1} less to cast for each creature on the battlefield...
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Jalum Tome [Commander Anthology Volume II]$ 20.00Set: Commander Anthology Volume II Type: Artifact Rarity: Rare Cost: {3} {2}, {T}: Draw a card, then discard a card. Most books simply deli...
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Exotic Orchard [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Land Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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