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There are 34800 productsSort
Translation missing: en.sections.collection_template.product_count
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Veteran's Reflexes [Explorers of Ixalan]$ 5.00Set: Explorers of Ixalan Type: Instant Rarity: Common Cost: {W} Target creature gets +1/+1 until end of turn. Untap that creature. "Assume e...
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Emrakul's Hatcher [Rise of the Eldrazi]$ 7.00Set: Rise of the Eldrazi Type: Creature — Eldrazi Drone Rarity: Common Cost: {4}{R} When Emrakul's Hatcher enters the battlefield, create three 0...
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Island (255) [Kaladesh]$ 5.00Set: Kaladesh Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Aspiring Aeronaut [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Human Artificer Rarity: Common Cost: {3}{U} Flying (This creature can't be blocked except by creatures with f...
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Knight Token [Magic Origins Tokens]$ 5.00Set: Magic Origins Tokens Type: Token Creature — Knight Rarity: Common Vigilance
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Gruul Signet [Guildpact]$ 12.00Set: Guildpact Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {R}{G}. Gruul territorial markings need not be legible. The blood, sno...
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Guardian of Vitu-Ghazi [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Elemental Rarity: Common Cost: {6}{G}{W} Convoke (Your creatures can help cast this spell. Each cre...
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Shiv (Planes) [Planechase Plans]$ 71.00Set: Planchase Plans Type: Plane — Dominaria Rarity: Common All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever you r...
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Tin Street Market [Gatecrash]$ 4.50Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {4}{R} Enchant land Enchanted land has "{T}, Discard a card: Draw a card." "So...
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Boros Signet [Ravnica: City of Guilds]$ 22.00Set: Ravnica: City of Guilds Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {R}{W}. "Have you ever held a Boros signet? There's a we...
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Fling [Magic 2011]$ 4.50Set: Magic 2011 Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equa...
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Plains (231) [Magic 2012]$ 5.00Set: Magic 2012 Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Rampant Growth [Duel Decks: Mind vs. Might]$ 10.00Set: Duel Decks: Mind vs. Might Type: Sorcery Rarity: Common Cost: {1}{G} Search your library for a basic land card, put that card onto the tappe...
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Highway Robber [Ninth Edition]$ 5.00Set: Ninth Edition Type: Creature — Human Mercenary Rarity: Common Cost: {2}{B}{B} When Highway Robber enters the battlefield, target opponent lo...
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Haunted Fengraf [Masters 25]$ 5.00Set: Masters 25 Type: Land Rarity: Common {T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your ...
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Reprisal (Red Monster) [Alliances]$ 5.00Set: Alliances Type: Instant Rarity: Common Cost: {1}{W} Destroy target creature with power 4 or greater. It can't be regenerated. "The mee...
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Power Sink [Alpha Edition]$ 1,137.00Set: Alpha Edition Type: Instant Rarity: Common Cost: {X}{U} Counter target spell unless its controller pays {X}. If that player doesn't, they ta...
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Scryb Sprites [Revised Edition]$ 5.00Set: Revised Edition Type: Creature — Faerie Rarity: Common Cost: {G} Flying The only sound was the gentle clicking of the Faeries' wings. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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