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There are 34799 productsSort
Translation missing: en.sections.collection_template.product_count
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Territorial Baloth [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Beast Rarity: Common Cost: {4}{G} Landfall — Whenever a land enters the battlefield under your control, ...
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Nezumi Ronin [Champions of Kamigawa]$ 4.50Set: Champions of Kamigawa Type: Creature — Rat Samurai Rarity: Common Cost: {2}{B} Bushido 1 (Whenever this creature blocks or becomes blocked, ...
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Tezzeret's Ambition [Kaladesh]$ 5.00Set: Kaladesh Type: Sorcery Rarity: Common Cost: {3}{U}{U} Draw three cards. If you control no artifacts, discard a card. "To achieve what ...
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Young Wolf [Dark Ascension]$ 7.00Set: Dark Ascension Type: Creature — Wolf Rarity: Common Cost: {G} Undying (When this creature dies, if it had no +1/+1 counters on it,...
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Caregiver [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Human Cleric Rarity: Common Cost: {W} {W}, Sacrifice a creature: Prevent the next 1 damage that wou...
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Rakdos Signet [Commander 2016]$ 18.00Set: Commander 2016 Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {B}{R}. Made of bone and boiled in blood, a Rakdos signet is not ...
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Kaervek's Torch [Mirage]$ 4.50Set: Mirage Type: Sorcery Rarity: Common Cost: {X}{R} As long as Kaervek's Torch is on the stack, spells that target it cost {2} more t...
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Knight Token [Commander Anthology Tokens]$ 5.00Set: Commander Anthology Tokens Type: Token Creature — Knight Rarity: Common Vigilance
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Wake of Vultures [Eternal Masters]$ 5.00Set: Eternal Masters Type: Creature — Bird Rarity: Common Cost: {3}{B} Flying {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. "S...
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Scuttlemutt [Shadowmoor]$ 4.00Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {3} {T}: Add one mana of any color. {T}: Target creature becomes the col...
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Cast into Darkness [Journey into Nyx]$ 4.50Set: Journey into Nyx Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creature Enchanted creature gets -2/-0 and can't block. I...
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Disperse [Morningtide]$ 4.50Set: Morningtide Type: Instant Rarity: Common Cost: {1}{U} Return target nonland permanent to its owner's hand. Gryffid scowled at the sky....
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Traumatic Visions [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Instant Rarity: Common Cost: {3}{U}{U} Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard...
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Island (160) [Starter 1999]$ 8.00Set: Starter 1999 Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Spineless Thug [Seventh Edition]$ 4.50Set: Seventh Edition Type: Creature — Phyrexian Zombie Mercenary Rarity: Common Cost: {1}{B} Spineless Thug can't block. What it lacks in b...
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Ambush Viper [Innistrad]$ 4.00Set: Innistrad Type: Creature — Snake Rarity: Common Cost: {1}{G} Flash Deathtouch "Living creatures rarely impress me. But I like this one....
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Witness the End [Oath of the Gatewatch]$ 5.00Set: Oath of the Gatewatch Type: Sorcery Rarity: Common Cost: {3}{B} Devoid (This card has no color.) Target opponent exiles two cards from their...
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Pygmy Razorback [Prophecy]$ 4.00Set: Prophecy Type: Creature — Boar Rarity: Common Cost: {1}{G} Trample As a rite of passage, Kipamu youths taunt razorbacks with long stick...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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