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There are 34799 productsSort
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Bog Glider [Prophecy]$ 4.00Set: Prophecy Type: Creature — Human Mercenary Rarity: Common Cost: {2}{B} Flying {T}, Sacrifice a land: Search your library for a Mercenary perm...
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Boros Guildgate [Commander 2017]$ 5.00Set: Commander 2017 Type: Land — Gate Rarity: Common Boros Guildgate enters the battlefield taped. {T}: Add {R} or {W}. It promises protection to tho...
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Feast of the Unicorn (Baron Sengir Flavor Text) [Homelands]$ 3.50Set: Homelands Type: Enchantment — Aura Rarity: Common Cost: {3}{B} Enchant creature Enchanted creature gets +4/+0. "Some delicacies are not...
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Avacynian Priest [Innistrad]$ 4.50Set: Innistrad Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} {1}, {T}: Tap target non-Human creature. Moorlanders speak in awe ...
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Iron Myr [Mirrodin]$ 31.00Set: Mirrodin Type: Artifact Creature — Myr Rarity: Common Cost: {2} {T}: Add {R}. The goblins didn't think of the myr at all, which allowed...
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Forest (249) [Magic 2010]$ 5.00Set: Magic 2010 Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Niblis of the Mist [Dark Ascension]$ 5.00Set: Dark Ascension Type: Creature — Spirit Rarity: Common Cost: {2}{W} Flying When Niblis of the Mist enters the battlefield, you may tap target...
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Tyrant's Machine [Magic 2015]$ 4.50Set: Magic 2015 Type: Artifact Rarity: Common Cost: {2} {4}, {T}: Tap target creature. "Though tempered differently, all will be ...
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Reckless Charge [Odyssey]$ 4.50Set: Odyssey Type: Sorcery Rarity: Common Cost: {R} Target creature gets +3/+0 and gains until end of turn. Flashback {2}{R} (You may cast this c...
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Skittering Heartstopper [Ixalan]$ 4.50Set: Ixalan Type: Creature — Insect Rarity: Common Cost: {B} {B}: Skittering Heartstopper gains deathtouch until end of turn. It flows like...
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Power of Fire [Conspiracy]$ 4.50Set: Conspiracy Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creature Enchanted creature has "{T}: This creature deals 1 damage t...
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Fit of Rage [Weatherlight]$ 5.00Set: Weatherlight Type: Sorcery Rarity: Common Cost: {1}{R} Target creature gets +3/+3 and gains first strike until end of turn. "Anger is f...
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Merrow Bonegnawer [Eventide]$ 5.00Set: Eventide Type: Creature — Merfolk Rogue Rarity: Common Cost: {B} {T}: Target player exiles a card from their graveyard. Whenever you cast a ...
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Centaur's Herald [Return to Ravnica]$ 4.50Set: Return to Ravnica Type: Creature — Elf Scout Rarity: Common Cost: {G} {2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature...
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Submerged Boneyard [Aether Revolt]$ 5.00Set: Aether Revolt Type: Land Rarity: Common Submerged Boneyard enters the battlefield taped. {T}: Add {U} or {B}. Aether currents in the sky mirror...
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Mycosynth Wellspring [New Phyrexia]$ 4.50Set: New Phyrexia Type: Artifact Rarity: Common Cost: {2} When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the ba...
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Fogwalker [Eldritch Moon]$ 5.00Set: Eldritch Moon Type: Creature — Spirit Rarity: Common Cost: {1}{U} Skulk (This creature can't be blocked by creatures with greater power.) Wh...
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Swamp (258) [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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