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There are 34800 productsSort
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Unicorn Table [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Unicorn Rarity: Common Cost: {1}{W} Lifelink The unicorns of Sursi are a manifestation of Serr...
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Contract Killing [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {3}{B}{B} Destroy target creature. Create two Treasure tokens. (They're artifacts w...
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Lightwalker [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Warrior Rarity: Common Cost: {1}{W} Lightwalker has flying as long as it has a +1/+1 counter on...
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Territorial Scythecat [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Cat Rarity: Common Cost: {2}{G} Trample Landfall — Whenever a land you control enters, put a +1/+1 co...
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Aggressive Instinct [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {1}{G} Target creature you control deals damage equal to its power to target creatu...
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Unstoppable Ogre [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact Creature — Ogre Warrior Rarity: Common Cost: {2}{R} When Unstoppable Ogre enters, target creature can't...
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Island (86) [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Renegade Tactics [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {R} Target creature can't block this turn. Draw a card. "Nothing ag...
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Duskshell Crawler [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Insect Rarity: Common Cost: {1}{G} When Duskshell Crawler enters, put a +1/+1 counter on target creat...
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Island (85) [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Waterkin Shaman [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Elemental Shaman Rarity: Common Cost: {1}{U} Whenever a creature you control with flying enters, Water...
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Reckless Amplimancer [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Elf Druid Rarity: Common Cost: {1}{G} {4}{G}: Double Reckless Amplimancer's power and toughness until...
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Shore Keeper [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Trilobite Rarity: Common Cost: {OR} {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. Over...
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Severed Strands [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {1}{B} As an additional cost to cast this spell, sacrifice a creature. You gain lif...
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Chosen by Heliod [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature When Chosen by Heliod enters, draw a card. Enchant...
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Lat-Nam Adept [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Common Cost: {3}{U} Whenever you draw your second card each turn, put a +1/+1 cou...
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Baloth Gorger [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Beast Rarity: Common Cost: {2}{G}{G} Kicker {4} (You may pay an additional {4} as you cast this spell...
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Bury in Books [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {4}{U} This spell costs {2} less to cast if it targets an attacking creature. Put ta...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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