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Lorcana
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Star Wars: Unlimited
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Lorcana
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Magic
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RPGs
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There are 145 productsSort
Translation missing: en.sections.collection_template.product_count
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Drag Down [Conflux]$ 5.00Set: Conflux Type: Instant Rarity: Common Cost: {2}{B} Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands...
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Sphinx Summoner [Conflux]$ 25.00Set: Conflux Type: Artifact Creature — Sphinx Rarity: Rare Cost: {3}{U}{B} Flying When Sphinx Summoner enters the battlefield, you may search your...
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Wandering Goblins [Conflux]$ 4.50Set: Conflux Type: Creature — Goblin Warrior Rarity: Common Cost: {2}{R} Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each ba...
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Vectis Agents [Conflux]$ 4.50Set: Conflux Type: Artifact Creature—Human Rogue Rarity: Common Cost: {3}{U}{B} {U}{B}: Vectis Agents get -2/-0 until end of turn and can't be bl...
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Darklit Gargoyle [Conflux]$ 5.00Set: Conflux Type: Artifact Creature — Gargoyle Rarity: Common Cost: {1}{W} Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. It sh...
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Rhox Bodyguard [Conflux]$ 4.50Set: Conflux Type: Creature — Rhino Monk Soldier Rarity: Common Cost: {3}{G}{W} Exalted (Whenever a creature you control attacks alone, that creat...
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Gwafa Hazid, Profiteer [Conflux]$ 22.50Set: Conflux Type: Legendary Creature—Human Rogue Rarity: Rare Cost: {1}{W}{U} {W}{U}, {T}: Put a bribery counter on target creature you don't co...
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Constricting Tendrils [Conflux]$ 4.50Set: Conflux Type: Instant Rarity: Common Cost: {OR} Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a ca...
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Shambling Remains [Conflux]$ 10.80Set: Conflux Type: Creature — Zombie Horror Rarity: Uncommon Cost: {1}{B}{R} Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this c...
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Thornling [Conflux]$ 24.00Set: Conflux Type: Creature — Elemental Shapeshifter Rarity: Mythic Cost: {3}{G}{G} {G}: Thornling gains until end of turn. {G}: Thornling gains t...
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Dragonsoul Knight [Conflux]$ 10.80Set: Conflux Type: Creature — Human Knight Rarity: Uncommon Cost: {2}{R} First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight become...
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Sacellum Archers [Conflux]$ 9.60Set: Conflux Type: Creature — Elf Archer Rarity: Uncommon Cost: {2}{G} {R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blockin...
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Nacatl Outlander [Conflux]$ 4.00Set: Conflux Type: Creature — Cat Scout Rarity: Common Cost: {R}{G} Protection from blue Survival in the wilds of Naya left Tiyan well equi...
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Ember Weaver [Conflux]$ 4.50Set: Conflux Type: Creature — Spider Rarity: Common Cost: {2}{G} Reach (This creature can block creatures with flying.) As long as you control a ...
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View from Above [Conflux]$ 9.60Set: Conflux Type: Instant Rarity: Uncommon Cost: {1}{U} Target creature gains flying until end of turn. If you control a white permanent, return...
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Beacon Behemoth [Conflux]$ 4.00Set: Conflux Type: Creature — Beast Rarity: Common Cost: {3}{G}{G} {1}: Target creature with power 5 or greater gains vigilance until end of turn...
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Salvage Slasher [Conflux]$ 4.50Set: Conflux Type: Artifact Creature—Human Rogue Rarity: Common Cost: {1}{B} Salvage Slasher gets +1/+0 for each artifact card in your graveyard....
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Ancient Ziggurat [Conflux]$ 48.00Set: Conflux Type: Land Rarity: Uncommon {T}: Add one mana of any color. Spend this mana only to cast a creature spell. Built in honor of Alara's cr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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