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There are 609 productsSort
Translation missing: en.sections.collection_template.product_count
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Diabolic Machine [Fourth Edition (Foreign Black Border)]$ 11.00Set: Fourth Edition (Foreign Black Border) Type: Artifact Creature—Construct Rarity: Uncommon Cost: {7} {3}: Regenerate Diabolic Machine. ...
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Brass Man [Fourth Edition (Foreign Black Border)]$ 16.00Set: Fourth Edition (Foreign Black Border) Type: Artifact Creature—Construct Rarity: Uncommon Cost: {1} Brass Man doesn't untap during your untap...
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Triskelion [Fourth Edition (Foreign Black Border)]$ 276.00Set: Fourth Edition (Foreign Black Border) Type: Artifact Creature—Construct Rarity: Rare Cost: {6} Triskelion enters the battlefield with three ...
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Tetravus [Fourth Edition (Foreign Black Border)]$ 157.00Set: Fourth Edition (Foreign Black Border) Type: Artifact Creature—Construct Rarity: Rare Cost: {6} Flying Tetravus enters the battlefield with t...
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Grapeshot Catapult [Fourth Edition (Foreign Black Border)]$ 8.00Set: Fourth Edition (Foreign Black Border) Type: Artifact Creature—Construct Rarity: Common Cost: {4} {T}: Grapeshot Catapult deals 1 damage to t...
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Battering Ram [Fourth Edition (Foreign Black Border)]$ 11.00Set: Fourth Edition (Foreign Black Border) Type: Artifact Creature—Construct Rarity: Common Cost: {2} At the beginning of combat on your turn, Ba...
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Triskelion (German) [Renaissance]$ 296.00Set: Renaissance Type: Artifact Creature—Construct Rarity: Uncommon Cost: {6} Triskelion enters the battlefield with three +1/+1 counters on it. ...
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Tetravus (German) [Renaissance]$ 101.00Set: Renaissance Type: Artifact Creature—Construct Rarity: Uncommon Cost: {6} Flying Tetravus enters the battlefield with three +1/+1 counters on...
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Triskelion (French) - "Triskele" [Renaissance]$ 400.00Set: Renaissance Type: Artifact Creature—Construct Rarity: Uncommon Cost: {6} Triskelion enters the battlefield with three +1/+1 counte...
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Diabolic Machine (French) - "Machine diabolique" [Renaissance]$ 21.00Set: Renaissance Type: Artifact Creature—Construct Rarity: Uncommon Cost: {7} {3}: Regenerate Diabolic Machine.
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Armored Transport [Gatecrash]$ 4.50Set: Gatecrash Type: Artifact Creature—Construct Rarity: Common Cost: {3} Prevent all combat damage that would be dealt to Armored Transport by cr...
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Battering Ram [Antiquities]$ 11.00Set: Antiquities Type: Artifact Creature—Construct Rarity: Common Cost: {2} At the beginning of combat on your turn, Battering Ram gains banding u...
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Arsenal Thresher [Alara Reborn]$ 4.50Set: Alara Reborn Type: Artifact Creature—Construct Rarity: Common Cost: {2}{W/B}{U} As Arsenal Thresher enters the battlefield, you may reveal an...
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Metalworker (Jon Finkel) [World Championship Decks 2000]$ 503.00Set: World Championship Decks 2000 Type: Artifact Creature—Construct Rarity: Rare Cost: {3} {T}: Reveal any number of artifact cards in your hand...
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Arcbound Worker (Aeo Paquette) [World Championship Decks 2004]$ 8.00Set: World Championship Decks 2004 Type: Artifact Creature—Construct Rarity: Common Cost: {1} Modular 1 (This creature enters the battlefield wit...
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Construct Token [Dominaria Tokens]$ 56.00Set: Dominaria Tokens Type: Token Artifact Creature — Construct Rarity: Common This creature gets +1/+1 for each artifact you control.
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Myr (007) // Construct (020) Double-Sided Token [Commander 2018 Tokens]$ 12.00Set: Commander 2018 Tokens Type: Artifact Creature Token — Myr Rarity: Common Reverse Type: Token Artifact Creature — Construct
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Clue // Construct (021) Double-Sided Token [Commander 2018 Tokens]$ 8.00Set: Commander 2018 Tokens Type: Token Artifact — Clue Rarity: Common {2}, Sacrifice this artifact: Draw a card. "With angels came mysteries." —Tami...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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