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There are 609 productsSort
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Augmenting Automaton [Aether Revolt]$ 4.50Set: Aether Revolt Type: Artifact Creature—Construct Rarity: Common Cost: {1} {1}{B}: Augmenting Automaton gets +1/+1 until end of turn. Wh...
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Construct Token [Conspiracy: Take the Crown Tokens]$ 5.00Set: Conspiracy: Take the Crown Tokens Type: Token Artifact Creature — Construct Rarity: Common Defend
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Peace Strider [Battlebond]$ 5.00Set: Battlebond Type: Artifact Creature—Construct Rarity: Common Cost: {4} When Peace Strider enters the battlefield, you gain 3 life. "The...
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Soliton [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Artifact Creature—Construct Rarity: Common Cost: {5} {U}: Untap Soliton. The Gemini engines had lost connectio...
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Cataclysmic Gearhulk [Kaladesh]$ 27.00Set: Kaladesh Type: Artifact Creature—Construct Rarity: Mythic Cost: {3}{W}{W} Vigilance When Cataclysmic Gearhulk enters the battlefield, each p...
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Scuttling Doom Engine [Commander 2018]$ 25.00Set: Commander 2018 Type: Artifact Creature—Construct Rarity: Rare Cost: {6} Scuttling Doom Engine can't be blocked by creatures with power 2 or ...
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Brass Man [Fourth Edition]$ 10.80Set: Fourth Edition Type: Artifact Creature—Construct Rarity: Uncommon Cost: {1} Brass Man doesn't untap during your untap step. At the beginning...
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Adaptive Automaton [Magic 2012]$ 37.00Set: Magic 2012 Type: Artifact Creature—Construct Rarity: Rare Cost: {3} As Adaptive Automaton enters the battlefield, choose a creature type. Ad...
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Epochrasite [Future Sight]$ 20.00Set: Future Sight Type: Artifact Creature—Construct Rarity: Rare Cost: {2} Epochrasite enters the battlefield with three +1/+1 counters on it if y...
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Hangarback Walker [Magic Origins]$ 33.00Set: Magic Origins Type: Artifact Creature—Construct Rarity: Rare Cost: {X}{X} Hangarback Walker enters the battlefield with X +1/+1 counters on ...
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Torrential Gearhulk [Kaladesh Inventions]$ 1,183.00Set: Kaladesh Inventions Type: Artifact Creature—Construct Rarity: Mythic Cost: {4}{U}{U} Flash When Torrential Gearhulk enters the battlefield, y...
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Creepy Doll [Innistrad]$ 25.00Set: Innistrad Type: Artifact Creature—Construct Rarity: Rare Cost: {5} Indestructible Whenever Creepy Doll deals combat damage to a creature, fl...
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Arcbound Worker [Darksteel]$ 5.00Set: Darksteel Type: Artifact Creature—Construct Rarity: Common Cost: {1} Modular 1 (This creature enters the battlefield with a +1/+1 counter on...
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Mindless Automaton [Exodus]$ 25.00Set: Exodus Type: Artifact Creature—Construct Rarity: Rare Cost: {4} Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}...
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Synod Centurion [Duel Decks: Elspeth vs. Tezzeret]$ 12.00Set: Duel Decks: Elspeth vs. Tezzeret Type: Artifact Creature—Construct Rarity: Uncommon Cost: {4} When you control no other artifacts, sacrifice...
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Epochrasite [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Artifact Creature—Construct Rarity: Rare Cost: {2} Epochrasite enters the battlefield with three +1/+1 co...
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Runaway Carriage [Shadows over Innistrad]$ 10.80Set: Shadows over Innistrad Type: Artifact Creature—Construct Rarity: Uncommon Cost: {4} Trample When Runaway Carriage attacks or blocks, sacrifi...
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Metalwork Colossus [Kaladesh]$ 20.00Set: Kaladesh Type: Artifact Creature—Construct Rarity: Rare Cost: {11} This spell costs {X} less to cast, where X is the total mana value of non...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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