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Sage of Ancient Lore // Werewolf of Ancient Hunger [Shadows over Innistrad Prerelease Promos]$ 46.00Set: Shadows over Innistrad Prerelease Promos Type: Creature — Human Shaman Werewolf Rarity: Rare Cost: {4}{G} Sage of Ancient Lore's power and t...
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Elite Scaleguard [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Creature — Human Soldier Rarity: Uncommon Cost: {4}{W} When Elite Scaleguard enters the battlefield, bol...
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Sage-Eye Avengers [Duel Decks: Mind vs. Might]$ 25.00Set: Duel Decks: Mind vs. Might Type: Creature — Djinn Monk Rarity: Rare Cost: {4}{U}{U} Prowess (Whenever you cast a noncreature spell, this cre...
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Yore-Tiller Nephilim [Guildpact]$ 20.00Set: Guildpact Type: Creature — Nephilim Rarity: Rare Cost: {W}{U}{B}{R} Whenever Yore-Tiller Nephilim attacks, return target creature card from ...
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Taoist Mystic [Three Kingdoms Portal]$ 1,127.00Set: Three Kingdoms Portal Type: Creature — Human Mystic Rarity: Rare Cost: {2}{G} Taoist Mystic can't be blocked by creatures with horsemanship. ...
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Dimir Informant [Guilds of Ravnica]$ 5.00Set: Guilds of Ravnica Type: Creature — Human Rogue Rarity: Common Cost: {2}{U} When Dimir Informant enters the battlefield, surveil 2. (Look at t...
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Bedlam Reveler [Eldritch Moon]$ 25.00Set: Eldritch Moon Type: Creature — Devil Horror Rarity: Rare Cost: {6}{R}{R} This spell costs {1} less to cast for each instant and sorcery card...
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Xantid Swarm [Eternal Masters]$ 22.50Set: Eternal Masters Type: Creature — Insect Rarity: Rare Cost: {G} Flying Whenever Xantid Swarm attacks, defending player can't cast spells this ...
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Armored Pegasus [Tempest]$ 4.50Set: Tempest Type: Creature — Pegasus Rarity: Common Cost: {1}{W} Flying "I always charge a little extra to take on a pegasus. They fly like...
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Dauntless Aven [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Bird Warrior Rarity: Common Cost: {2}{W} Flying Whenever Dauntless Aven attacks, untap target creature y...
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Book Devourer [Guilds of Ravnica]$ 12.00Set: Guilds of Ravnica Type: Creature — Beast Rarity: Uncommon Cost: {5}{R} Trample Whenever Book Devourer deals combat damage to a player, you m...
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Staunch Defenders [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Human Soldier Rarity: Uncommon Cost: {3}{W}{W} When Staunch Defenders enters the battlefield, you gai...
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Earwig Squad [Morningtide]$ 25.00Set: Morningtide Type: Creature — Goblin Rogue Rarity: Rare Cost: {3}{B}{B} Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat...
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Lurking Informant [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Human Rogue Rarity: Common Cost: {1}{U/B} ({U/B} can be paid with either {U} or {B}.) {2}, {T}: Loo...
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Fleshformer [Conflux]$ 10.80Set: Conflux Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{B} {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn...
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Grove Rumbler [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Elemental Rarity: Uncommon Cost: {2}{R}{G} Trample Landfall — Whenever a land enters the battlefield un...
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Fallen Askari [Visions]$ 4.50Set: Visions Type: Creature — Human Knight Rarity: Common Cost: {1}{B} Flanking (Whenever a creature without flanking blocks this creature, the bl...
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Time Elemental [Fifth Edition]$ 20.00Set: Fifth Edition Type: Creature — Elemental Rarity: Rare Cost: {2}{U} When Time Elemental attacks or blocks, at the end of combat, sacrifice it...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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