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There are 227 productsSort
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Sapphire Drake [Gatecrash]$ 10.80Set: Gatecrash Type: Creature — Drake Rarity: Uncommon Cost: {5}{U} Flying Each creature you control with a +1/+1 counter on it has flying. ...
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Snapping Drake [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Drake Rarity: Common Cost: {3}{U} Flying (This creature can't be blocked except by creatures with f...
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Spiketail Hatchling [Eighth Edition]$ 12.00Set: Eighth Edition Type: Creature — Drake Rarity: Uncommon Cost: {1}{U} Flying (This creature can't be blocked except by creatures with flying o...
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Spitting Drake [Visions]$ 10.80Set: Visions Type: Creature — Drake Rarity: Uncommon Cost: {3}{R} Flying {R}: Spitting Drake gets +1/+0 until end of turn. Activate only once each...
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Spitting Drake [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Drake Rarity: Uncommon Cost: {3}{R} Flying {R}: Spitting Drake gets +1/+0 until end of turn...
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Wind Drake [Magic 2013]$ 4.50Set: Magic 2013 Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying A smaller cousin to the dragon, drakes are often seen at the side ...
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Spindrift Drake [Stronghold]$ 4.50Set: Stronghold Type: Creature — Drake Rarity: Common Cost: {OR} Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay...
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Snapping Drake [Duels of the Planeswalkers]$ 5.00Set: Duels of the Planeswalkers Type: Creature — Drake Rarity: Common Cost: {3}{U} Flying (This creature can't be blocked except by creatures wit...
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Spiketail Drakeling [Time Spiral]$ 4.50Set: Time Spiral Type: Creature — Drake Rarity: Common Cost: {1}{U}{U} Flying Sacrifice Spiketail Drakeling: Counter target spell unless its cont...
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Muse Drake [Guilds of Ravnica]$ 5.00Set: Guilds of Ravnica Type: Creature — Drake Rarity: Common Cost: {3}{U} Flying When Muse Drake enters the battlefield, he draws a card. A...
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Azure Drake [Chronicles]$ 12.00Set: Chronicles Type: Creature — Drake Rarity: Uncommon Cost: {3}{U} Flying The Azure Drake would be more powerful were it not so easily di...
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Teferi's Drake [Mirage]$ 4.50Set: Mirage Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying Phasing (This phases in or out before you untap during each of your untap s...
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Drake Token [Commander Anthology Tokens]$ 29.00Set: Commander Anthology Tokens Type: Token Creature — Drake Rarity: Common Flying
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Fighting Drake [Tempest]$ 9.60Set: Tempest Type: Creature — Drake Rarity: Uncommon Cost: {2}{U}{U} Flying Two things are needed to survive the harsh skies of Rath: a thic...
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Rakdos Drake [Dragon's Maze]$ 5.00Set: Dragon's Maze Type: Creature — Drake Rarity: Common Cost: {2}{B} Flying Unleash (You may have this creature enter the battlefield with a +1/...
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Aerial Guide [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying Whenever Aerial Guide attacks, another target attacking creatu...
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Kyscu Drake [Visions]$ 9.60Set: Visions Type: Creature — Drake Rarity: Uncommon Cost: {3}{G} Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each t...
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Drake Familiar [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Drake Rarity: Common Cost: {1}{U} Flying When Drake Familiar enters the battlefield, sacrifice it u...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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