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There are 82 productsSort
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Faerie Impostor [Duel Decks: Speed vs. Cunning]$ 12.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {OR} Flying When Faerie Impostor enters the battlefield...
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Plains (38) [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Fleeting Distraction [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Instant Rarity: Common Cost: {OR} Target creature gets -1/-0 until end of turn. Draw a card. The ...
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Hellraiser Goblin [Duel Decks: Speed vs. Cunning]$ 12.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Goblin Berserker Rarity: Uncommon Cost: {2}{R} Creatures you control have to resist and atta...
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Fleshbag Marauder [Duel Decks: Speed vs. Cunning]$ 12.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Zombie Warrior Rarity: Uncommon Cost: {2}{B} When Fleshbag Marauder enters the battlefield,...
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Hell's Thunder [Duel Decks: Speed vs. Cunning]$ 25.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Elemental Rarity: Rare Cost: {1}{R}{R} Flying, haste At the beginning of the end ...
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Arrow Volley Trap [Duel Decks: Speed vs. Cunning]$ 12.00Set: Duel Decks: Speed vs. Cunning Type: Instant — Trap Rarity: Uncommon Cost: {3}{W}{W} If four or more creatures are attacking, you may pay {...
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Ghitu Encampment [Duel Decks: Speed vs. Cunning]$ 12.00Set: Duel Decks: Speed vs. Cunning Type: Land Rarity: Uncommon Ghitu Encampment enters the battlefield taped. {T}: Add {R}. {1}{R}: Ghitu Encampment bec...
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Lone Missionary [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Kor Monk Rarity: Common Cost: {1}{W} When Lone Missionary enters the battlefield, you gain ...
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Impulse [Duel Decks: Speed vs. Cunning]$ 8.00Set: Duel Decks: Speed vs. Cunning Type: Instant Rarity: Common Cost: {1}{U} Look at the top four cards of your library. Put one of them into y...
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Fiery Fall [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Instant Rarity: Common Cost: {5}{R} Fiery Fall deals 5 damage to target creature. Basic landcycling {1}...
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Whiplash Trap [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Instant — Trap Rarity: Common Cost: {3}{U}{U} If an opponent had two or more creatures enter the battle...
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Swamp (41) [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Coral Trickster [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Merfolk Rogue Rarity: Common Cost: {1}{U} Morph {U} (You may cast this card face down as a ...
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Plains (79) [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Thousand Winds [Duel Decks: Speed vs. Cunning]$ 25.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Elemental Rarity: Rare Cost: {4}{U}{U} Flying Morph {5}{U}{U} (You may cast this card face d...
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Fathom Seer [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Illusion Rarity: Common Cost: {1}{U} Morph—Return two Islands you control to thei...
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Leonin Snarecaster [Duel Decks: Speed vs. Cunning]$ 5.00Set: Duel Decks: Speed vs. Cunning Type: Creature — Cat Soldier Rarity: Common Cost: {1}{W} When Leonin Snarecaster enters the battlefield, you ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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