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There are 1194 productsSort
Translation missing: en.sections.collection_template.product_count
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Spark Elemental [Fifth Dawn]$ 4.00Set: Fifth Dawn Type: Creature — Elemental Rarity: Common Cost: {R} Trample, haste (This creature can deal excess combat damage to the player or ...
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Earth Elemental [Iconic Masters]$ 4.50Set: Iconic Masters Type: Creature — Elemental Rarity: Common Cost: {3}{R}{R} Earth elementals have the eternal strength of stone and the enduranc...
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Faultgrinder [Commander 2011]$ 5.00Set: Commander 2011 Type: Creature — Elemental Rarity: Common Cost: {6}{R} Trample When Faultgrinder enters the battlefield, destroy target land....
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Worldsoul Colossus [Guilds of Ravnica]$ 12.00Set: Guilds of Ravnica Type: Creature — Elemental Rarity: Uncommon Cost: {X}{G}{W} Convoke (Your creatures can help cast this spell. Each creatur...
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Air Elemental [Beatdown]$ 12.00Set: Beatdown Type: Creature — Elemental Rarity: Uncommon Cost: {3}{U}{U} Flying As insubstantial, and as powerful, as the wind that carrie...
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Fire Urchin [Guilds of Ravnica]$ 5.00Set: Guilds of Ravnica Type: Creature — Elemental Rarity: Common Cost: {1}{R} Trample Whenever you cast an instant or sorcery spell, Fire Urchin ...
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Nivmagus Elemental [Return to Ravnica]$ 22.50Set: Return to Ravnica Type: Creature — Elemental Rarity: Rare Cost: {U/R} Exile an instant or sorcery spell you control: Put two +1/+1 counters o...
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Whimwader [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Elemental Rarity: Common Cost: {4}{U} Whimwader can't attack unless defending player controls a blue permanent. ...
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Maze Glider [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Creature — Elemental Rarity: Common Cost: {5}{U} Flying Multicolored creatures you control have flying. The pattern...
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Floral Spuzzem [Legends]$ 86.00Set: Legends Type: Creature — Elemental Rarity: Uncommon Cost: {3}{G} Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target ar...
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Hoofprints of the Stag [Lorwyn]$ 25.00Set: Lorwyn Type: Tribal Enchantment — Elemental Rarity: Rare Cost: {1}{W} Whenever you draw a card, you may put a hoofprint counter on Hoofprint...
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Fertilid [Commander 2011]$ 8.00Set: Commander 2011 Type: Creature — Elemental Rarity: Common Cost: {2}{G} Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, ...
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Spitebellows [Commander 2013]$ 12.00Set: Commander 2013 Type: Creature — Elemental Rarity: Uncommon Cost: {5}{R} When Spitebellows leaves the battlefield, it deals 6 damage to target...
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Elemental Soulsurge [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Creature — Elemental Rarity: Uncommon Cost: {3}{R} First strike Soulsurge Elemental's power is equal to the number...
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Woeleecher [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Elemental Rarity: Common Cost: {5}{W} {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain ...
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Shrewd Hatchling [Eventide]$ 9.60Set: Eventide Type: Creature — Elemental Rarity: Uncommon Cost: {3}{U/R} Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. ...
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Elemental Token [Duel Decks: Mind vs. Might Tokens]$ 17.00Set: Duel Decks: Mind vs. Might Tokens Type: Token Creature — Elemental Rarity: Common
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Maro [Classic Sixth Edition]$ 20.00Set: Classic Sixth Edition Type: Creature — Elemental Rarity: Rare Cost: {2}{G}{G} Maro's power and toughness are each equal to the number of car...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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