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There are 8084 productsSort
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Wrath of Marit Lage [Ice Age]$ 25.00Set: Ice Age Type: Enchantment Rarity: Rare Cost: {3}{U}{U} When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures...
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Hot Springs [Ice Age]$ 25.00Set: Ice Age Type: Enchantment — Aura Rarity: Rare Cost: {1}{G} Enchant land you control Enchanted land has "{T}: Prevent the next 1 da...
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Aura of Silence [Friday Night Magic 2002]$ 1,331.00Set: Friday Night Magic 2002 Type: Enchantment Rarity: Rare Cost: {1}{W}{W} Artifact and enchantment spells your opponents cast cost {2} more to ...
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Instill Energy [Unlimited Edition]$ 137.00Set: Unlimited Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {G} Enchant creature Enchanted creature can attack as though it had haste....
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Street Savvy [Dissension]$ 4.50Set: Dissension Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant creature Enchanted creature gets +0/+2 and can block creatures with land...
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Feebleness [Time Spiral]$ 4.50Set: Time Spiral Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Flash Enchant creature Enchanted creature gets -2/-1. Just a small to...
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Larceny [Eighth Edition]$ 17.50Set: Eighth Edition Type: Enchantment Rarity: Rare Cost: {3}{B}{B} Whenever a creature you control deals combat damage to a player, that player d...
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Claws of Valakut [Duel Decks: Knights vs. Dragons]$ 8.00Set: Duel Decks: Knights vs. Dragons Type: Enchantment — Aura Rarity: Common Cost: {1}{R}{R} Enchant creature Enchanted creature gets +1/+0 for e...
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Centaur Glade [Onslaught]$ 10.80Set: Onslaught Type: Enchantment Rarity: Uncommon Cost: {3}{G}{G} {2}{G}{G}: Create a 3/3 green Centaur creature token. The Mirari called to...
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Rage Reflection [Duels of the Planeswalkers]$ 25.00Set: Duels of the Planeswalkers Type: Enchantment Rarity: Rare Cost: {4}{R}{R} Creatures you control have double strike. Vengeance is a dish...
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Darkest Hour [Urza's Saga]$ 113.00Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {B} All creatures are black. "Yawgmoth spent eons wrapping Phyrexians in human skin. T...
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Circle of Protection: Green [Alpha Edition]$ 479.00Set: Alpha Edition Type: Enchantment Rarity: Common Cost: {1}{W} {1}: The next time a green source of your choice would deal damage to you this t...
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Isolation Zone [Oath of the Gatewatch]$ 5.00Set: Oath of the Gatewatch Type: Enchantment Rarity: Common Cost: {2}{W}{W} When Isolation Zone enters the battlefield, exile target creature or ...
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Wild Growth [Commander 2018]$ 12.00Set: Commander 2018 Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant land Whenever enchanted land is tapped for mana, its controller add...
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Duelist's Heritage [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Enchantment Rarity: Rare Cost: {2}{W} Whenever one or more creatures attack, you may have target attackin...
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Reality Twist [Ice Age]$ 25.00Set: Ice Age Type: Enchantment Rarity: Rare Cost: {U}{U}{U} Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on t...
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Intimidation [Mercadian Masques]$ 16.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {2}{B}{B}{B} Creatures you control have fear. (They can't be blocked except by arti...
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Tin Street Market [Gatecrash]$ 4.50Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {4}{R} Enchant land Enchanted land has "{T}, Discard a card: Draw a card." "So...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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