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There are 8084 productsSort
Translation missing: en.sections.collection_template.product_count
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Risky Move [Onslaught]$ 25.00Set: Onslaught Type: Enchantment Rarity: Rare Cost: {3}{R}{R}{R} At the beginning of each player's upkeep, that player gains control of Risky Move...
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Liability [Mercadian Masks]$ 25.00Set: Mercadian Masks Type: Enchantment Rarity: Rare Cost: {1}{B}{B} Whenever a nontoken permanent is put into a player's graveyard from the battle...
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Journey to Nowhere [Zendikar]$ 7.00Set: Zendikar Type: Enchantment Rarity: Common Cost: {1}{W} When Journey to Nowhere enters the battlefield, exile target creature. When Journey to...
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Onslaught [Exodus]$ 4.50Set: Exodus Type: Enchantment Rarity: Common Cost: {R} Whenever you cast a creature spell, tap target creature. The last thing to go throug...
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Curiosity [Eighth Edition]$ 12.00Set: Eighth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {OR} Enchant creature Whenever enchanted creature deals damage to an opponent...
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Reparations [Mirage]$ 214.00Set: Mirage Type: Enchantment Rarity: Rare Cost: {1}{W}{U} Whenever an opponent casts a spell that targets you or a creature you control, you may...
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Pariah [Seventh Edition]$ 121.00Set: Seventh Edition Type: Enchantment — Aura Rarity: Rare Cost: {2}{W} Enchant creature All damage that would be dealt to you is dealt to enchan...
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Second Wind [Future Sight]$ 10.80Set: Future Sight Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U} Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creatu...
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Arcane Flight [Dominaria]$ 5.00Set: Dominaria Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature gets +1/+1 and has flying. The Tolari...
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Solemnity [Hour of Devastation]$ 231.00Set: Hour of Devastation Type: Enchantment Rarity: Rare Cost: {2}{W} Players can't get counters. Counters can't be put on artifacts, cr...
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Burgeoning [Conspiracy: Take the Crown]$ 923.00Set: Conspiracy: Take the Crown Type: Enchantment Rarity: Rare Cost: {G} Whenever an opponent plays a land, you can put a land card from your hand...
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Warstorm Surge [Planechase 2012]$ 25.00Set: Planechase 2012 Type: Enchantment Rarity: Rare Cost: {5}{R} Whenever a creature enters the battlefield under your control, it deals damage e...
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Flowstone Blade [Conspiracy]$ 4.00Set: Conspiracy Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. "Re...
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Handcuffs [Unglued]$ 12.00Set: Unglued Type: Enchantment Rarity: Uncommon Cost: {3}{B}{B} As Handcuffs enters the battlefield, choose a player. When the chosen p...
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Dragon Breath [Battlebond]$ 12.00Set: Battlebond Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{R} Enchant creature Enchanted creature has haste. {R}: Enchanted creature get...
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Confiscate [Ninth Edition]$ 9.60Set: Ninth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{U}{U} Enchant permanent You control enchanted permanent. ...
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Clash of Realities [Betrayers of Kamigawa]$ 22.50Set: Betrayers of Kamigawa Type: Enchantment Rarity: Rare Cost: {3}{R} All Spirits have "When this permanent enters the battlefield, you may have...
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Elven Fortress (Randy Asplund-Faith) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Enchantment Rarity: Common Cost: {G} {1}{G}: Target blocking creature gets +0/+1 until end of turn. "The size of ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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