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There are 187 productsSort
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Farrelite Priest [Fallen Empires]$ 12.00Set: Fallen Empires Type: Creature — Human Cleric Rarity: Uncommon Cost: {1}{W}{W} {1}: Add {W}. If this ability has been activated four or more t...
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Necrite (Christopher Rush) [Fallen Empires]$ 4.00Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {1}{B}{B} Whenever Necrite attacks and isn't blocked, you may sacrifice it. If y...
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Icatian Infantry (Christopher Rush) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Soldier Rarity: Common Cost: {W} {1}: Icatian Infantry gains first strike until end of turn. {1}: Icat...
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Elvish Hunter (Mark Poole) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Elf Archer Rarity: Common Cost: {1}{G} {1}{G}, {T}: Target creature doesn't untap during its controller's ne...
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Goblin Grenade (Dan Frazier) [Fallen Empires]$ 13.00Set: Fallen Empires Type: Sorcery Rarity: Common Cost: {R} As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 d...
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Icatian Scout (Phil Foglio) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Soldier Scout Rarity: Common Cost: {W} {1}, {T}: Target creature gains first strike until end of turn....
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Vodalian Soldiers (Richard Kane Ferguson) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Merfolk Soldier Rarity: Common Cost: {1}{U} "Stalwart Soldiers, you stand against the Homarids for Vodalia a...
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Thrull Retainer [Fallen Empires]$ 12.00Set: Fallen Empires Type: Enchantment — Aura Rarity: Uncommon Cost: {B} Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer...
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Tourach's Gate [Fallen Empires]$ 25.00Set: Fallen Empires Type: Enchantment — Aura Rarity: Rare Cost: {1}{B}{B} Enchant land you control Sacrifice Thrull: Put three time counters on To...
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Icatian Priest [Fallen Empires]$ 9.60Set: Fallen Empires Type: Creature — Human Cleric Rarity: Uncommon Cost: {W} {1}{W}{W}: Target creature gets +1/+1 until end of turn. "May y...
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Homarid (Quinton Hoover) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Homarid Rarity: Common Cost: {2}{U} Homarid enters the battlefield with a tide counter on it. At the beginni...
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Elvish Scout (Christopher Rush) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Elf Scout Rarity: Common Cost: {G} {G}, {T}: Untap target attacking creature you control. Prevent all combat...
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Orcish Veteran (Dan Frazier) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Orc Rarity: Common Cost: {2}{R} Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orc...
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Icatian Moneychanger (Drew Tucker) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Rarity: Common Cost: {W} Icatian Moneychanger enters the battlefield with three credit counters on it. ...
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Tidal Influence [Fallen Empires]$ 12.00Set: Fallen Empires Type: Enchantment Rarity: Uncommon Cost: {2}{U} Cast this spell only if no permanents named Tidal Influence are on the battle...
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Merseine (Heather Hudson) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Enchantment — Aura Rarity: Common Cost: {2}{U}{U} Enchant creature Merseine enters the battlefield with three net count...
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Icatian Moneychanger (Melissa A. Benson) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Rarity: Common Cost: {W} Icatian Moneychanger enters the battlefield with three credit counters on it....
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Fungal Bloom [Fallen Empires]$ 48.00Set: Fallen Empires Type: Enchantment Rarity: Rare Cost: {G}{G} {G}{G}: Put a spore counter on target Fungus. "Thallids could absorb energy...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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