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There are 187 productsSort
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Sand Silos [Fallen Empires]$ 58.00Set: Fallen Empires Type: Land Rarity: Rare Sand Silos enters the battlefield taped. You may choose not to untap Sand Silos during your untap step. At the...
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Armor Thrull (Scott Kirschner) [Fallen Empires]$ 3.50Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. ...
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Icatian Lieutenant [Fallen Empires]$ 25.00Set: Fallen Empires Type: Creature — Human Soldier Rarity: Rare Cost: {W}{W} {1}{W}: Target Soldier creature gets +1/+0 until end of turn. ...
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Homarid (Mark Tedin) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Homarid Rarity: Common Cost: {2}{U} Homarid enters the battlefield with a tide counter on it. At the beginni...
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Orcish Veteran (Quinton Hoover) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Orc Rarity: Common Cost: {2}{R} Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orci...
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Svyelunite Priest [Fallen Empires]$ 12.00Set: Fallen Empires Type: Creature — Merfolk Cleric Rarity: Uncommon Cost: {1}{U} {U}{U}, {T}: Target creature gains shroud until end of turn. Ac...
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River Merfolk [Fallen Empires]$ 25.00Set: Fallen Empires Type: Creature — Merfolk Rarity: Rare Cost: {U}{U} {U}: River Merfolk gains mountainwalk until end of turn. (It can't be bloc...
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Thallid (Ron Spencer) [Fallen Empires]$ 4.00Set: Fallen Empires Type: Creature — Fungus Rarity: Common Cost: {G} At the beginning of your upkeep, put a spore counter on Thallid. Remove thre...
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Vodalian Mage (Quinton Hoover) [Fallen Empires]$ 4.50Set: Fallen Empires Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U} {U}, {T}: Counter target spell unless its controller pa...
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Icatian Javeliners (Scott Kirschner) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Soldier Rarity: Common Cost: {W} Icatian Javeliners enter the battlefield with a javelin cou...
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Spore Cloud (Jesper Myrfors) [Fallen Empires]$ 4.00Set: Fallen Empires Type: Instant Rarity: Common Cost: {1}{G}{G} Tap all blocking creatures. Prevent all combat damage that would be dealt this tu...
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Homarid Spawning Bed [Fallen Empires]$ 12.00Set: Fallen Empires Type: Enchantment Rarity: Uncommon Cost: {U}{U} {1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature token...
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Combat Medic (Susan Van Camp) [Fallen Empires]$ 4.00Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to any...
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Goblin Chirurgeon (Daniel Gelon) [Fallen Empires]$ 17.00Set: Fallen Empires Type: Creature — Goblin Shaman Rarity: Common Cost: {R} Sacrifice Goblin: Regenerate target creature. The Chirurgeons pa...
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Goblin War Drums (Dan Frazier) [Fallen Empires]$ 3.50Set: Fallen Empires Type: Enchantment Rarity: Common Cost: {2}{R} Creatures you control have menace. (They can't be blocked except by two or more...
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Orcish Spy (Pete Venters) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Orc Rogue Rarity: Common Cost: {R} {T}: Look at the top three cards of target player's library. "You i...
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Delif's Cone [Fallen Empires]$ 3.50Set: Fallen Empires Type: Artifact Rarity: Common Cost: {0} {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and ...
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Goblin War Drums (Heather Hudson) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Enchantment Rarity: Common Cost: {2}{R} Creatures you control have menace. (They can't be blocked except by two or more...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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