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Lorcana
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Star Wars: Unlimited
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Lorcana
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Magic
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There are 1066 productsSort
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Sungrass Prairie [Fallout]$ 25.00Set: Fallout Type: Land Rarity: Rare 1, T: Add GW. Sometimes, just for a moment, the wind is moving gently through the trees, the brahmin are grazin...
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Sunpetal Grove [Fallout]$ 33.00Set: Fallout Type: Land Rarity: Rare Sunpetal Grove enters the battlefield taped unless you control a Forest or a Plains. T: Add G or W. “Must have be...
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Super Mutant Scavenger [Fallout]$ 12.00Set: Fallout Type: Creature — Mutant Warrior Rarity: Uncommon Cost: {4}{G} Trample When Super Mutant Scavenger enters the battlefield or dies, re...
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Super Mutant Scavenger (Surge Foil) [Fallout]$ 33.00Set: Fallout Type: Creature — Mutant Warrior Rarity: Uncommon Cost: {4}{G} Trample When Super Mutant Scavenger enters the battlefield or dies, ret...
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Swiftfoot Boots [Fallout]$ 30.00Set: Fallout Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Equipped creature has hexproof and haste. (It can't be the target of spells or...
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Temple of Abandon [Fallout]$ 25.00Set: Fallout Type: Land Rarity: Rare Temple of Abandon enters the battlefield taped. When Temple of Abandon enters the battlefield, scry 1. T: Add R or G....
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Temple of Plenty [Fallout]$ 25.00Set: Fallout Type: Land Rarity: Rare Temple of Plenty enters the battlefield taped. When Temple of Plenty enters the battlefield, scry 1. T: Add G or W. ...
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Temple of the False God [Fallout]$ 12.00Set: Fallout Type: Land Rarity: Uncommon T: Add CC. Activate this ability only if you control five or more lands. “Pain clears the mind of evil thou...
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Temple of Triumph [Fallout]$ 25.00Set: Fallout Type: Land Rarity: Rare Temple of Triumph enters the battlefield taped. When Temple of Triumph enters the battlefield, scry 1. T: Add R or W. ...
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Valorous Stance [Fallout]$ 12.00Set: Fallout Type: Instant Rarity: Uncommon Cost: {1}{W} Choose one — • Target creature gains indestructible until end of turn. • Destroy target ...
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Valorous Stance (Surge Foil) [Fallout]$ 34.00Set: Fallout Type: Instant Rarity: Uncommon Cost: {1}{W} Choose one — • Target creature gains indestructible until end of turn. • Destroy target c...
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Vandalblast (Borderless) [Fallout]$ 172.00Set: Fallout Type: Sorcery Rarity: Uncommon Cost: {R} Destroy target artifact you don't control. Overload 4R
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Vandalblast (Borderless) (Surge Foil) [Fallout]$ 653.00Set: Fallout Type: Sorcery Rarity: Uncommon Cost: {R} Destroy target artifact you don't control. Overload 4R
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Vault 21: House Gambit [Fallout]$ 25.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {1}{R} (As this Saga enters and after your draw step, add a lore counter. Sacr...
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Vault 21: House Gambit (Surge Foil) [Fallout]$ 125.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {1}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice afte...
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Veronica, Dissident Scribe [Fallout]$ 25.00Set: Fallout Type: Legendary Creature — Human Artificer Rogue Rarity: Rare Cost: {2}{R} Menace Whenever Veronica, Dissident Scribe attacks, you m...
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Veronica, Dissident Scribe (Extended Art) [Fallout]$ 25.00Set: Fallout Type: Legendary Creature — Human Artificer Rogue Rarity: Rare Cost: {2}{R} Menace Whenever Veronica, Dissident Scribe attacks, you m...
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Veronica, Dissident Scribe (Extended Art) (Surge Foil) [Fallout]$ 42.00Set: Fallout Type: Legendary Creature — Human Artificer Rogue Rarity: Rare Cost: {2}{R} Menace Whenever Veronica, Dissident Scribe attacks, you m...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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