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There are 449 productsSort
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Vampire Bats [Fifth Edition]$ 4.50Set: Fifth Edition Type: Creature — Bat Rarity: Common Cost: {B} Flying (This creature can't be blocked except by creatures with flying or reach.)...
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Bottomless Vault [Fifth Edition]$ 53.00Set: Fifth Edition Type: Land Rarity: Rare Bottomless Vault enters the battlefield taped. You may choose not to untap Bottomless Vault during your untap s...
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Island (434) [Fifth Edition]$ 15.00Set: Fifth Edition Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Initiates of the Ebon Hand [Fifth Edition]$ 4.50Set: Fifth Edition Type: Creature — Cleric Rarity: Common Cost: {B} {1}: Add {B}. If this ability has been activated four or more times this turn...
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Orgg [Fifth Edition]$ 25.00Set: Fifth Edition Type: Creature — Orgg Rarity: Rare Cost: {3}{R}{R} Trample Orgg can't attack if defending player controls an untapped creature...
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Karma [Fifth Edition]$ 12.00Set: Fifth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{W}{W} At the beginning of each player's upkeep, Karma deals damage to that player...
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Flight [Fifth Edition]$ 4.50Set: Fifth Edition Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature has flying.
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Prodigal Sorcerer [Fifth Edition]$ 4.50Set: Fifth Edition Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} {T}: Prodigal Sorcerer deals 1 damage to any target. Occasional...
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Tranquility [Fifth Edition]$ 4.50Set: Fifth Edition Type: Sorcery Rarity: Common Cost: {2}{G} Destroy all enchantments.
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Flying Carpet [Fifth Edition]$ 25.00Set: Fifth Edition Type: Artifact Rarity: Rare Cost: {4} {2}, {T}: Target creature gains flying until end of turn.
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Island Sanctuary [Fifth Edition]$ 69.00Set: Fifth Edition Type: Enchantment Rarity: Rare Cost: {1}{W} If you would draw a card during your draw step, instead you may skip that draw. If...
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War Mammoth [Fifth Edition]$ 4.50Set: Fifth Edition Type: Creature — Elephant Rarity: Common Cost: {3}{G} Trample I didn't think mammoths could ever hold a candle to a well...
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Dwarven Catapult [Fifth Edition]$ 12.00Set: Fifth Edition Type: Instant Rarity: Uncommon Cost: {X}{R} Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures ...
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Phantom Monster [Fifth Edition]$ 9.60Set: Fifth Edition Type: Creature — Illusion Rarity: Uncommon Cost: {3}{U} Flying "While, like a ghastly rapid river, Through the...
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Magical Hack [Fifth Edition]$ 138.00Set: Fifth Edition Type: Instant Rarity: Rare Cost: {OR} Change the text of target spell or permanent by replacing all instances of one basic lan...
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Bog Imp [Fifth Edition]$ 4.50Set: Fifth Edition Type: Creature — Imp Rarity: Common Cost: {1}{B} Flying (This creature can't be blocked except by creatures with flying or reac...
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Falcon Table [Fifth Edition]$ 5.00Set: Fifth Edition Type: Creature — Bird Rarity: Common Cost: {1}{W} Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. "The faith of...
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Underground River [Fifth Edition]$ 146.00Set: Fifth Edition Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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