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There are 57295 productsSort
Translation missing: en.sections.collection_template.product_count
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Jungle Hollow [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Jungle Hollow enters tapped. When Jungle Hollow enters, you gain 1 life. {T}: Add {B} or {G}. ...
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Dismal Backwater [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Dismal Backwater enters tapped. When Dismal Backwater enters, you gain 1 life. {T}: Add {U} or {B}. ...
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Bloodfell Caves [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Bloodfell Caves enters tapped. When Bloodfell Caves enters, you gain 1 life. {T}: Add {B} or {R}. ...
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Blossoming Sands [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Blossoming Sands enters tapped. When Blossoming Sands enters, you gain 1 life. {T}: Add {G} or {W}. ...
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Tranquil Cove [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Tranquil Cove enters tapped. When Tranquil Cove enters, you gain 1 life. {T}: Add {W} or {U}. ...
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Rugged Highlands [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Rugged Highlands enters tapped. When Rugged Highlands enters, you gain 1 life. {T}: Add {R} or {G}. ...
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Swiftwater Cliffs [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Swiftwater Cliffs enters tapped. When Swiftwater Cliffs enters, you gain 1 life. {T}: Add {U} or {R}. ...
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Thornwood Falls [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Thornwood Falls enters tapped. When Thornwood Falls enters, you gain 1 life. {T}: Add {G} or {U}. ...
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Gutless Plunderer [Foundations]$ 5.00Set: Foundations Type: Creature — Skeleton Pirate Rarity: Common Cost: {2}{B} Deathtouch (Any amount of damage this deals to a creature is enough...
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Scoured Barrens [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Scoured Barrens enters tapped. When Scoured Barrens enters, you gain 1 life. {T}: Add {W} or {B}. ...
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Wind-Scarred Crag [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Wind-Scarred Crag enters tapped. When Wind-Scarred Crag enters, you gain 1 life. {T}: Add {R} or {W}. ...
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Abrade [Foundations]$ 12.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {1}{R} Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact. ...
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Guttersnipe [Foundations]$ 12.00Set: Foundations Type: Creature — Goblin Shaman Rarity: Uncommon Cost: {2}{R} Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 ...
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Burnished Hart [Foundations]$ 12.00Set: Foundations Type: Artifact Creature — Elk Rarity: Uncommon Cost: {3} {3}, Sacrifice Burnished Hart: Search your library for up to two basic ...
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Campus Guide [Foundations]$ 5.00Set: Foundations Type: Artifact Creature — Golem Rarity: Common Cost: {2} When Campus Guide enters, you may search your library for a basic land ...
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Gleaming Barrier [Foundations]$ 5.00Set: Foundations Type: Artifact Creature — Wall Rarity: Common Cost: {2} Defend When Gleaming Barrier dies, create a Treasure token. (It's an art...
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Sanguine Syphoner [Foundations]$ 5.00Set: Foundations Type: Creature — Vampire Warlock Rarity: Common Cost: {1}{B} Whenever this creature attacks, each opponent loses 1 life and you g...
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Pilfer [Foundations]$ 5.00Set: Foundations Type: Sorcery Rarity: Common Cost: {1}{B} Target opponent reveals their hand. You choose a nonland card from it. That player dis...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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