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Lorcana
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Star Wars: Unlimited
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Lorcana
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Magic
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One Piece
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There are 782 productsSort
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Krenko's Command [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {1}{R} Create two 1/1 red Goblin creature tokens. Krenko's hirelings are unfl...
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Ainok Guide [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Dog Scout Rarity: Common Cost: {1}{G} When Ainok Guide enters, choose one — • Put a +1/+1 counter on A...
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Fling [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, sacrifice a creature. Fling deals ...
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Shield Mare [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Horse Rarity: Uncommon Cost: {1}{W}{W} Shield Mare can't be blocked by red creatures. Whenever Shield...
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Rev, Tithe Extractor (Anime) [Foundations Jumpstart]$ 986.00Set: Foundations Jumpstart Type: Legendary Creature—Human Rogue Rarity: Rare Cost: {3}{B} Whenever you attack, target creature gains deathtouch un...
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Rally of Wings [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {1}{W} Untap all creatures you control. Creatures you control with flying get +2/...
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Academy Journeymage [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Common Cost: {4}{U} This spell costs {1} less to cast if you control a Wizard. W...
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Make a Stand [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {2}{W} Creatures you control get +1/+0 and gain indestructible until end of turn....
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Wind Strider [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Merfolk Wizard Rarity: Common Cost: {4}{U} Flash Flying "Currents are currents, whether in sea ...
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Delightful Discovery [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {4}{U} This spell costs {1} less to cast for each spell your opponents have cast ...
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Bloodtithe Collector [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Noble Rarity: Uncommon Cost: {4}{B} Flying When Bloodtithe Collector enters, if an ...
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Blood Hypnotist [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Rarity: Uncommon Cost: {2}{R} Blood Hypnotist can't block. Whenever you sacrifice one or more...
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Remand [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {1}{U} Counter target spell. If that spell is countered this way, put it into its ...
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Cage of Hands [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creature Enchanted creature can't attack or block. {1}{W}...
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Elite Skirmisher [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} Heroic — Whenever you cast a spell that targets E...
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Akroan Skyguard [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Flying Heroic — Whenever you cast a spell that targets Akro...
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Dark Supplicant [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Cleric Rarity: Uncommon Cost: {B} {T}, Sacrifice three Clerics: Search your graveyard, hand, and...
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Satyr Hoplite [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Satyr Soldier Rarity: Common Cost: {R} Heroic — Whenever you cast a spell that targets Satyr Hoplite,...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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