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There are 376 productsSort
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Flight [Fourth Edition]$ 4.50Set: Fourth Edition Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature has flying.
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Circle of Protection: Green [Fourth Edition]$ 4.50Set: Fourth Edition Type: Enchantment Rarity: Common Cost: {1}{W} {1}: The next time a green source of your choice would deal damage to you this ...
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Orcish Artillery [Fourth Edition]$ 9.60Set: Fourth Edition Type: Creature — Orc Warrior Rarity: Uncommon Cost: {1}{R}{R} {T}: Orcish Artillery deals 2 damage to any target and 3 damage...
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Thoughtlace [Fourth Edition]$ 22.50Set: Fourth Edition Type: Instant Rarity: Rare Cost: {OR} Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchange...
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Psychic Venom [Fourth Edition]$ 4.50Set: Fourth Edition Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals ...
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Marsh Viper [Fourth Edition]$ 4.50Set: Fourth Edition Type: Creature — Snake Rarity: Common Cost: {3}{G} Whenever Marsh Viper deals damage to a player, that player gets two poison ...
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Ivory Cup [Fourth Edition]$ 10.80Set: Fourth Edition Type: Artifact Rarity: Uncommon Cost: {1} Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life....
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Land Tax [Fourth Edition]$ 467.00Set: Fourth Edition Type: Enchantment Rarity: Rare Cost: {W} At the beginning of your upkeep, if an opponent controls more lands than you, you ma...
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Fear [Fourth Edition]$ 4.50Set: Fourth Edition Type: Enchantment — Aura Rarity: Common Cost: {B}{B} Enchant creature (Target a creature as you cast this. This card enters t...
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Forest (Two Stones) [Fourth Edition]$ 19.00Set: Fourth Edition Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Gray Ogre [Fourth Edition]$ 4.50Set: Fourth Edition Type: Creature — Ogre Rarity: Common Cost: {2}{R} The Ogre philosopher Gnerdel believed the purpose of life was to live as hig...
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Mountain (Snow Top / Highest Point on Right) [Fourth Edition]$ 22.00Set: Fourth Edition Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Instill Energy [Fourth Edition]$ 17.00Set: Fourth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {G} Enchant creature Enchanted creature can attack as though it had haste. {0...
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Mishra's War Machine [Fourth Edition]$ 25.00Set: Fourth Edition Type: Artifact Creature — Juggernaut Rarity: Rare Cost: {7} Banding (Any creatures with banding, and up to one with...
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Tundra Wolves [Fourth Edition]$ 4.50Set: Fourth Edition Type: Creature — Wolf Rarity: Common Cost: {W} First strike (This creature deals combat damage before creatures without first ...
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Shapeshifter [Fourth Edition]$ 10.80Set: Fourth Edition Type: Artifact Creature—Shapeshifter Rarity: Uncommon Cost: {6} As Shapeshifter enters the battlefield, choose a number betwe...
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Clay Statue [Fourth Edition]$ 4.50Set: Fourth Edition Type: Artifact Creature — Golem Rarity: Common Cost: {4} {2}: Regenerate Clay Statue. Tawnos won fame as Urza's greatest...
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Nafs Asp [Fourth Edition]$ 4.50Set: Fourth Edition Type: Creature — Snake Rarity: Common Cost: {G} Whenever Nafs Asp deals damage to a player, that player loses 1 life at the b...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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