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There are 16859 productsSort
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Beacon Behemoth [Conflux]$ 4.00Set: Conflux Type: Creature — Beast Rarity: Common Cost: {3}{G}{G} {1}: Target creature with power 5 or greater gains vigilance until end of turn...
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Multani, Maro-Sorcerer [Urza's Legacy]$ 193.00Set: Urza's Legacy Type: Legendary Creature — Elemental Rarity: Rare Cost: {4}{G}{G} Shroud (This creature can't be the target of spells or abilit...
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Kiora, the Crashing Wave [Duel Decks: Elspeth vs. Kiora]$ 30.00Set: Duel Decks: Elspeth vs. Kiora Type: Legendary Planeswalker—Kiora Rarity: Mythic Cost: {2}{G}{U} +1: Until your next turn, prevent all damage...
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Snapping Sailback [Ixalan]$ 10.80Set: Ixalan Type: Creature — Dinosaur Rarity: Uncommon Cost: {4}{G} Flash Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counte...
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Vine Trellis [Duel Decks: Garruk vs. Liliana]$ 10.00Set: Duel Decks: Garruk vs. Liliana Type: Creature — Plant Wall Rarity: Common Cost: {1}{G} Defend (This creature can't attack.) {T}: Add {G}. ...
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Timber Wolves [Unlimited Edition]$ 406.00Set: Unlimited Edition Type: Creature — Wolf Rarity: Rare Cost: {G} Banding (Any creatures with banding, and up to one without, can attack in a ba...
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Nurturing Licid [Tempest]$ 10.80Set: Tempest Type: Creature — Licid Rarity: Uncommon Cost: {1}{G} {G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment wi...
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Spike Colony [Battle Royale]$ 5.00Set: Battle Royale Type: Creature — Spike Rarity: Common Cost: {4}{G} Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Re...
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Unseen Walker [Mirage]$ 10.80Set: Mirage Type: Creature — Dryad Rarity: Uncommon Cost: {1}{G} Forestwalk (This creature can't be blocked as long as defending player controls ...
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Jarad, Golgari Lich Lord [Commander 2015]$ 96.00Set: Commander 2015 Type: Legendary Creature — Zombie Elf Rarity: Mythic Cost: {B}{B}{G}{G} Jarad, Golgari Lich Lord gets +1/+1 for each creature...
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Canopy Crawler [Legions]$ 12.00Set: Legions Type: Creature — Beast Rarity: Uncommon Cost: {3}{G} Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it f...
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Viridian Corrupter [Mirrodin Besieged]$ 10.80Set: Mirrodin Besieged Type: Creature — Phyrexian Elf Shaman Rarity: Uncommon Cost: {1}{G}{G} Infect (This creature deals damage to creatures in t...
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Winds of Qal Sisma [Fate Reforged]$ 9.60Set: Fate Reforged Type: Instant Rarity: Uncommon Cost: {1}{G} Prevent all combat damage that would be dealt this turn. Ferocious — If you contro...
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Decorated Champion [Battlebond]$ 12.00Set: Battlebond Type: Creature — Elf Warrior Rarity: Uncommon Cost: {1}{G} Whenever another Warrior enters the battlefield under your team's contr...
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Guided Passage [Apocalypse]$ 22.50Set: Apocalypse Type: Sorcery Rarity: Rare Cost: {G}{U}{R} Reveal the cards in your library. An opponent chooses from among them a creature card,...
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Eladamri, Lord of Leaves [Tempest]$ 1,528.00Set: Tempest Type: Legendary Creature — Elf Warrior Rarity: Rare Cost: {G}{G} Other Elf creatures have forest walks. (They can't be blocked as long...
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Oran-Rief Invoker [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Human Shaman Rarity: Common Cost: {1}{G} {8}: Oran-Rief Invoker gets +5/+5 and gains trample ...
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Dryad Sophisticate [Guildpact]$ 9.60Set: Guildpact Type: Creature — Dryad Rarity: Uncommon Cost: {1}{G} Nonbasic landwalk (This creature can't be blocked as long as defending player...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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