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There are 15 productsSort
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Goldnight Commander [The List Reprints]$ 12.00Set: The List Type: Creature — Human Cleric Soldier Rarity: Uncommon Cost: {3}{W} Whenever another creature you control enters, creatures you con...
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Goldnight Commander [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Creature — Human Cleric Soldier Rarity: Uncommon Cost: {3}{W} Whenever another creature enters the...
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Yotian Medic [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} Lifelink “Go, save as many as you can! The city wa...
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Goldnight Commander [Kaldheim Commander]$ 12.00Set: Kaldheim Commander Type: Creature — Human Cleric Soldier Rarity: Uncommon Cost: {3}{W} Whenever another creature enters the battlefield under...
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Noble Templar [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Human Cleric Soldier Rarity: Common Cost: {5}{W} Vigilance Plainscycling {2} ({2}, Discard this card: Search your...
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Combat Medic (Anson Maddocks) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to an...
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Goldnight Commander [Avacyn Restored]$ 10.80Set: Avacyn Restored Type: Creature — Human Cleric Soldier Rarity: Uncommon Cost: {3}{W} Whenever another creature enters the battlefield under yo...
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Grassland Crusader [Onslaught]$ 4.50Set: Onslaught Type: Creature — Human Cleric Soldier Rarity: Common Cost: {5}{W} {T}: Target Elf or Soldier creature gets +2/+2 until end of turn...
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Combat Medic (Edward P. Beard, Jr.) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to any...
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Noble Templar [Duel Decks: Elspeth vs. Kiora]$ 5.00Set: Duel Decks: Elspeth vs. Kiora Type: Creature — Human Cleric Soldier Rarity: Common Cost: {5}{W} Vigilance Plainscycling {2} ({2}, Discard th...
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Combat Medic (Liz Danforth) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to any...
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Noble Templar [Masters 25]$ 5.00Set: Masters 25 Type: Creature — Human Cleric Soldier Rarity: Common Cost: {5}{W} Vigilance Plainscycling {2} ({2}, Discard this card: Search you...
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Noble Templar [Scourge]$ 4.50Set: Scourge Type: Creature — Human Cleric Soldier Rarity: Common Cost: {5}{W} Vigilance Plainscycling {2} ({2}, Discard this card: Search your li...
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Combat Medic [Anthologies]$ 5.00Set: Anthologies Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to any ta...
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Combat Medic (Susan Van Camp) [Fallen Empires]$ 4.00Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to any...
Showing 1 -15 of 15 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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