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There are 391 productsSort
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Nimble Trapfinder (Promo Pack) [Zendikar Rising Promos]$ 25.00Set: Zendikar Rising Promos Type: Creature — Human Rogue Rarity: Rare Cost: {1}{U} Nimble Trapfinder can't be blocked if you had another Cleric, ...
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Nimble Trapfinder [Zendikar Rising Prerelease Promos]$ 25.00Set: Zendikar Rising Prerelease Promos Type: Creature — Human Rogue Rarity: Rare Cost: {1}{U} Nimble Trapfinder can't be blocked if you had anoth...
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Nimble Trapfinder (Extended Art) [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Rare Cost: {1}{U} Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, ...
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Nimana Skydancer [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Common Cost: {2}{B} Flash Flying When Nimana Skydancer enters the battlefield, target o...
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Nimble Trapfinder [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Rare Cost: {1}{U} Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, ...
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Emcee [Unsanctioned]$ 12.00Set: Unsanctioned Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{W} Whenever another creature enters the battlefield, you may stand up a...
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Sakashima the Impostor [Mystery Booster]$ 187.00Set: Mystery Booster Type: Legendary Creature—Human Rogue Rarity: Rare Cost: {2}{U}{U} You may have Sakashima the Impostor enter the battlefield a...
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Zulaport Duelist [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Common Cost: {OR} Flash When Zulaport Duelist enters the battlefield, up to one target c...
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Acquisitions Expert [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{B} When Acquisitions Expert enters the battlefield, target opponent r...
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Master Thief [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{U}{U} When Master Thief enters the battlefield, gain contr...
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Marang River Prowler [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{U} Marang River Prowler can't block and can't be blocked. ...
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Invisible Stalker [Zendikar Rising Commander]$ 86.00Set: Zendikar Rising Commander Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{U} Hexproof (This creature can't be the target of spells o...
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Notion Thief [Zendikar Rising Commander]$ 25.00Set: Zendikar Rising Commander Type: Creature — Human Rogue Rarity: Rare Cost: {2}{U}{B} Flash If an opponent would draw a card except the first ...
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Relic Runner [Double Masters]$ 5.00Set: Double Masters Type: Creature — Human Rogue Rarity: Common Cost: {1}{U} Relic Runner can't be blocked if you've cast a historic spell this tu...
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Thieves' Guild Enforcer [Core Set 2021 Prerelease Promos]$ 50.00Set: Core Set 2021 Prerelease Promos Type: Creature — Human Rogue Rarity: Rare Cost: {B} Flash Whenever Thieves' Guild Enforcer or anot...
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Thieves' Guild Enforcer (Promo Pack) [Core Set 2021 Promos]$ 25.00Set: Core Set 2021 Promos Type: Creature — Human Rogue Rarity: Rare Cost: {B} Flash Whenever Thieves' Guild Enforcer or another Rogue enters the ...
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Corpse Traders [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Human Rogue Rarity: Uncommon Cost: {3}{B} {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You c...
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Corpse Hauler [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Rogue Rarity: Common Cost: {1}{B} {2}{B}, Sacrifice Corpse Hauler: Return another target creature card from ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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