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There are 1228 productsSort
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Air Marshal [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {1}{U} {3}: Target Soldier gains flying until end of turn. “Toda...
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Aeronaut Cavalry [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {4}{W} Flying When Aeronaut Cavalry enters the battlefield, put a +1/+...
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Farid, Enterprising Salvager (Retro) [The Brothers' War Commander]$ 25.00Set: The Brothers' War Commander Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {2}{R} Whenever a nontoken artifact you control is p...
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Farid, Enterprising Salvager (Extended Art) [The Brothers' War Commander]$ 25.00Set: The Brothers' War Commander Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {2}{R} Whenever a nontoken artifact you co...
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Siege Veteran (Extended Art) [The Brothers' War]$ 25.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Rare Cost: {2}{W} At the beginning of combat on your turn, put a +1/+1 counter on ta...
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Harbin, Vanguard Aviator (Extended Art) [The Brothers' War]$ 25.00Set: The Brothers' War Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {W}{U} Flying Whenever you attack with five or more Soldiers, c...
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Hajar, Loyal Bodyguard (Extended Art) [The Brothers' War]$ 37.00Set: The Brothers' War Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {R}{G} Sacrifice Hajar, Loyal Bodyguard: Legendary creatures y...
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Zephyr Sentinel [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Uncommon Cost: {1}{U} Flash Flying When Zephyr Sentinel enters the battlefield, ret...
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Skystrike Officer (Extended Art) [The Brothers' War]$ 25.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Rare Cost: {2}{U} Flying Whenever Skystrike Officer attacks, create a 1/1 colorless...
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Skystrike Officer [The Brothers' War]$ 25.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Rare Cost: {2}{U} Flying Whenever Skystrike Officer attacks, create a 1/1 colorless...
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Myrel, Shield of Argive [The Brothers' War]$ 554.00Set: The Brothers' War Type: Legendary Creature — Human Soldier Rarity: Mythic Cost: {3}{W} During your turn, your opponents can't cast...
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Hero of the Dunes [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Uncommon Cost: {3}{W}{B} When Hero of the Dunes enters the battlefield, return targ...
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Fallaji Vanguard [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{R}{W} First strike Whenever Fallaji Vanguard or another creature...
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Fallaji Chaindancer [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {3}{R} {2}: Fallaji Chaindancer gains double strike until en...
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Ambush Paratrooper [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Flash Flying {5}: Creatures you control get +1/+1 until end of ...
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Survivor of Korlis [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {W} First strike {1}{W}, Exile Survivor of Korlis from your graveyard:...
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Siege Veteran [The Brothers' War]$ 25.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Rare Cost: {2}{W} At the beginning of combat on your turn, put a +1/+1 counter on t...
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Harbin, Vanguard Aviator [The Brothers' War]$ 25.00Set: The Brothers' War Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {W}{U} Flying Whenever you attack with five or more Soldiers, ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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