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There are 386 productsSort
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Deserted Beach [Innistrad: Midnight Hunt]$ 57.00Set: Innistrad: Midnight Hunt Type: Land Rarity: Rare Deserted Beach enters the battlefield taped unless you control two or more other lands. {T}: Add {W}...
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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (Showcase Equinox) [Innistrad: Midnight Hunt]$ 33.00Set: Innistrad: Midnight Hunt Type: Legendary Creature — Human Werewolf Rarity: Rare Cost: {1}{R}{G} Whenever a Wolf or Werewolf you control deals...
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Sigarda, Champion of Light (Showcase) [Innistrad: Midnight Hunt]$ 30.00Set: Innistrad: Midnight Hunt Type: Legendary Creature — Angel Rarity: Mythic Cost: {1}{G}{W}{W} Flying, trample Humans you control get +1/+1. Co...
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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge [Innistrad: Midnight Hunt]$ 108.00Set: Innistrad: Midnight Hunt Type: Legendary Creature — Human Werewolf Rarity: Rare Cost: {1}{R}{G} Whenever a Wolf or Werewolf you control deal...
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Beloved Beggar // Generous Soul [Innistrad: Midnight Hunt]$ 12.00Set: Innistrad: Midnight Hunt Type: Creature — Human Peasant Rarity: Uncommon Cost: {1}{W} Disturb {4}{W}{W} (You may cast this card from your gr...
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Sigarda, Champion of Light [Innistrad: Midnight Hunt]$ 30.00Set: Innistrad: Midnight Hunt Type: Legendary Creature — Angel Rarity: Mythic Cost: {1}{G}{W}{W} Flying, trample Humans you control get +1/+1. Co...
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Jadar, Ghoulcaller of Nephalia (Showcase Eternal Night) [Innistrad: Midnight Hunt]$ 51.00Set: Innistrad: Midnight Hunt Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{B} At the beginning of your end step, if you control...
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Jadar, Ghoulcaller of Nephalia [Innistrad: Midnight Hunt]$ 97.00Set: Innistrad: Midnight Hunt Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{B} At the beginning of your end step, if you control...
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Light Up the Night (Extended Art) [Innistrad: Midnight Hunt]$ 25.00Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {X}{R} Light Up the Night deals X damage to any target. It deals X plus 1 damage in...
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Galvanic Iteration (Extended Art) [Innistrad: Midnight Hunt]$ 22.50Set: Innistrad: Midnight Hunt Type: Instant Rarity: Rare Cost: {U}{R} When you cast your next instant or sorcery spell this turn, copy that spell...
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Arlinn, the Pack's Hope // Arlinn, the Moon's Fury [Innistrad: Midnight Hunt]$ 110.00Set: Innistrad: Midnight Hunt Type: Legendary Planeswalker—Arlinn Rarity: Mythic Cost: {2}{R}{G} Daybound (If a player cast no spells during thei...
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Light Up the Night [Innistrad: Midnight Hunt]$ 25.00Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {X}{R} Light Up the Night deals X damage to any target. It deals X plus 1 damage in...
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Galvanic Iteration [Innistrad: Midnight Hunt]$ 25.00Set: Innistrad: Midnight Hunt Type: Instant Rarity: Rare Cost: {U}{R} When you cast your next instant or sorcery spell this turn, copy that spell...
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Snarling Wolf [Innistrad: Midnight Hunt]$ 5.00Set: Innistrad: Midnight Hunt Type: Creature — Wolf Rarity: Common Cost: {G} {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activa...
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Pestilent Wolf [Innistrad: Midnight Hunt]$ 5.00Set: Innistrad: Midnight Hunt Type: Creature — Wolf Rarity: Common Cost: {1}{G} {2}{G}: Pestilent Wolf gains deathtouch until end of turn. ...
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Crasher Festival [Innistrad: Midnight Hunt]$ 5.00Set: Innistrad: Midnight Hunt Type: Creature — Devil Rarity: Common Cost: {1}{R} Whenever you cast an instant or sorcery spell, Festiva...
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Howl of the Hunt [Innistrad: Midnight Hunt]$ 5.00Set: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Flash Enchant creature When Howl of the Hunt enters the battle...
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Enduring Angel // Angelic Enforcer [Innistrad: Midnight Hunt]$ 30.00Set: Innistrad: Midnight Hunt Type: Creature — Angel Rarity: Mythic Cost: {2}{W}{W}{W} Flying, double strike You have hexproof. If your life total ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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