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There are 274 productsSort
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Ashmouth Hound [Innistrad]$ 4.50Set: Innistrad Type: Creature — Elemental Dog Rarity: Common Cost: {1}{R} Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmou...
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Walking Corpse [Innistrad]$ 4.50Set: Innistrad Type: Creature — Zombie Rarity: Common Cost: {1}{B} "Is it hopeless? When wave upon wave of our dead return as mindless flesh-eate...
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Feral Ridgewolf [Innistrad]$ 4.00Set: Innistrad Type: Creature — Wolf Rarity: Common Cost: {2}{R} Trample {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. "The wolves n...
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Boneyard Wurm [Innistrad]$ 9.60Set: Innistrad Type: Creature — Wurm Rarity: Uncommon Cost: {1}{G} Boneyard Wurm's power and toughness are each equal to the number of creature c...
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Hinterland Harbor [Innistrad]$ 25.00Set: Innistrad Type: Land Rarity: Rare Hinterland Harbor enters the battlefield taped unless you control a Forest or an Island. {T}: Add {G} or {U}. ...
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Swamp (257) [Innistrad]$ 5.00Set: Innistrad Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Grave Bramble [Innistrad]$ 4.50Set: Innistrad Type: Creature — Plant Rarity: Common Cost: {1}{G}{G} Defend, protection from Zombies Nature abhors a zombie. ...
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Cackling Counterpart [Innistrad]$ 25.00Set: Innistrad Type: Instant Rarity: Rare Cost: {1}{U}{U} Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You ma...
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Screeching Bat // Stalking Vampire [Innistrad]$ 10.80Set: Innistrad Type: Creature — Bat Rarity: Uncommon Cost: {2}{B} Flying At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, trans...
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Fortress Crab [Innistrad]$ 4.50Set: Innistrad Type: Creature — Crab Rarity: Common Cost: {3}{U} Unbreakable and unappetizing, the crab grows uninterrupted, sometimes to the siz...
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Ghoulcaller's Bell [Innistrad]$ 4.00Set: Innistrad Type: Artifact Rarity: Common Cost: {1} {T}: Each player mills a card. The bell's chime heralds the rise of the unhallowed f...
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Feeling of Dread [Innistrad]$ 4.50Set: Innistrad Type: Instant Rarity: Common Cost: {1}{W} Tap up to two target creatures. Flashback {1}{U} (You may cast this card from your grave...
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Ulvenwald Mystics // Ulvenwald Primordials [Innistrad]$ 9.60Set: Innistrad Type: Creature — Human Shaman Werewolf Rarity: Uncommon Cost: {2}{G}{G} At the beginning of each upkeep, if no spells were cast la...
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Traitorous Blood [Innistrad]$ 4.50Set: Innistrad Type: Sorcery Rarity: Common Cost: {1}{R}{R} Gain control of target creature until end of turn. Untap it. It gains trample and unt...
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Laboratory Maniac [Innistrad]$ 144.00Set: Innistrad Type: Creature — Human Wizard Rarity: Rare Cost: {2}{U} If you would draw a card while your library has no cards in it, you win th...
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Avacyn's Pilgrim [Innistrad]$ 8.00Set: Innistrad Type: Creature — Human Monk Rarity: Common Cost: {G} {T}: Add {W}. "Avacyn's protection is everywhere. From the holy church ...
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Wooden Stake [Innistrad]$ 4.00Set: Innistrad Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +1/+0. Whenever equipped creature blocks or becomes bloc...
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Stitcher's Apprentice [Innistrad]$ 4.50Set: Innistrad Type: Creature — Homunculus Rarity: Common Cost: {1}{U} {1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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