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There are 9732 productsSort
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Scorching Dragonfire [Duskmourn: House of Horror]$ 5.00Set: Duskmourn: House of Horror Type: Instant Rarity: Common Cost: {1}{R} Scorching Dragonfire deals 3 damage to target creature or planeswalker....
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Violent Urge [Duskmourn: House of Horror]$ 12.00Set: Duskmourn: House of Horror Type: Instant Rarity: Uncommon Cost: {R} Target creature gets +1/+0 and gains first strike until end of...
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Live or Die [Duskmourn: House of Horror]$ 12.00Set: Duskmourn: House of Horror Type: Instant Rarity: Uncommon Cost: {3}{B}{B} Choose one — • Return target creature card from your graveyard to t...
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Winter's Intervention [Duskmourn: House of Horror]$ 5.00Set: Duskmourn: House of Horror Type: Instant Rarity: Common Cost: {1}{B} Winter's Intervention deals 2 damage to target creature. You gain 2 live...
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Horrid Vigor [Duskmourn: House of Horror]$ 5.00Set: Duskmourn: House of Horror Type: Instant Rarity: Common Cost: {1}{G} Target creature gains deathtouch and indestructible until end of turn. ...
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Jump Scare [Duskmourn: House of Horror]$ 5.00Set: Duskmourn: House of Horror Type: Instant Rarity: Common Cost: {W} Until end of turn, target creature gets +2/+2, gains flying, and becomes a...
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Withering Torment [Duskmourn: House of Horror]$ 47.00Set: Duskmourn: House of Horror Type: Instant Rarity: Uncommon Cost: {2}{B} Destroy target creature or enchantment. You lose 2 lives. Each ...
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Withering Torment (Showcase) [Duskmourn: House of Horror]$ 48.00Set: Duskmourn: House of Horror Type: Instant Rarity: Uncommon Cost: {2}{B} Destroy target creature or enchantment. You lose 2 lives. ...
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Cackling Counterpart [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {1}{U}{U} Create a token that's a copy of target creature you control....
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Counterspell [Duskmourn: House of Horror Commander]$ 54.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Uncommon Cost: {U}{U} Counter target spell.
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Dig Through Time [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {6}{U}{U} Delve (Each card you exile from your graveyard while casting...
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Reality Shift [Duskmourn: House of Horror Commander]$ 12.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Uncommon Cost: {1}{U} Exile target creature. Its controller manifests the top card...
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Zimone's Hypothesis (Extended Art) [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {3}{U}{U} You may put a +1/+1 counter on a creature. Then choose odd or ...
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Zimone's Hypothesis [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {3}{U}{U} You may put a +1/+1 counter on a creature. Then choose odd o...
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Beast Within [Duskmourn: House of Horror Commander]$ 31.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Uncommon Cost: {2}{G} Destroy target permanent. Its controller creates ...
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Growth Spiral [Duskmourn: House of Horror Commander]$ 5.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Common Cost: {G}{U} Draw a card. You may put a land card from your hand...
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Biomass Mutation [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {X}{G/U}{G/U} Creatures you control have base power and toughness X/X ...
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Eureka Moment [Duskmourn: House of Horror Commander]$ 5.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Common Cost: {2}{G}{U} Draw two cards. You may put a land card from your hand onto ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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