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There are 9732 productsSort
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Wheel and Deal [Onslaught]$ 296.00Set: Onslaught Type: Instant Rarity: Rare Cost: {3}{U} Any number of target opponents each discard their hands, then draw seven cards. Draw a car...
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Venarian Glimmer [Planar Chaos]$ 10.80Set: Planar Chaos Type: Instant Rarity: Uncommon Cost: {X}{U} Target player reveals their hand. You choose a nonland card with mana value X or le...
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Thunder Strike [Magic 2014]$ 4.50Set: Magic 2014 Type: Instant Rarity: Common Cost: {1}{R} Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat d...
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Fold into Aether [Fifth Dawn]$ 10.80Set: Fifth Dawn Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Counter target spell. If that spell is countered this way, its controller may put ...
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Urza's Rage [Invasion]$ 25.00Set: Invasion Type: Instant Rarity: Rare Cost: {2}{R} Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't b...
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Gorilla War Cry (Red Rattle Drum) [Alliances]$ 5.00Set: Alliances Type: Instant Rarity: Common Cost: {1}{R} Cast this spell only during combat before blockers are declared. All creatures gain mena...
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Mental Misstep [New Phyrexia]$ 175.00Set: New Phyrexia Type: Instant Rarity: Uncommon Cost: {U/P} ({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value ...
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Twisted Image [Masters 25]$ 12.00Set: Masters 25 Type: Instant Rarity: Uncommon Cost: {OR} Switch target creature's power and toughness until end of turn. Draw a card. ...
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Rally the Troops [Second Age Portal]$ 25.00Set: Second Age Portal Type: Instant Rarity: Uncommon Cost: {W} Cast this spell only during the declare attackers step and only if you've been at...
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Heaven // Earth [Amonkhet Prerelease Promos]$ 25.00Set: Amonkhet Prerelease Promos Type: Instant // Sorcery Rarity: Rare Cost: {X}{G} // {X}{R}{R} Heaven deals X damage to each creature with flyin...
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Price of Fame [Guilds of Ravnica]$ 12.00Set: Guilds of Ravnica Type: Instant Rarity: Uncommon Cost: {3}{B} This spell costs {2} less to cast if it targets a legendary creature. Destroy ...
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Searing Wind [Eighth Edition]$ 17.50Set: Eighth Edition Type: Instant Rarity: Rare Cost: {8}{R} Searing Wind deals 10 damage to any target. "The first wind of ascension is Forg...
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Act of Aggression [New Phyrexia]$ 10.80Set: New Phyrexia Type: Instant Rarity: Uncommon Cost: {3}{R/P}{R/P} ({R/P} can be paid with either {R} or 2 life.) Gain control of target creature...
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Subtle Strike [Kaladesh]$ 5.00Set: Kaladesh Type: Instant Rarity: Common Cost: {1}{B} Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counte...
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Twin Bolt [Conspiracy: Take the Crown]$ 5.00Set: Conspiracy: Take the Crown Type: Instant Rarity: Common Cost: {1}{R} Twin Bolt deals 2 damage divided as you choose between one or two targe...
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Tandem Tactics [Battlebond]$ 5.00Set: Battlebond Type: Instant Rarity: Common Cost: {1}{W} Up to two target creatures each get +1/+2 until end of turn. You gain 2 lives. In...
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Word of Seizing [Commander 2014]$ 25.00Set: Commander 2014 Type: Instant Rarity: Rare Cost: {3}{R}{R} Split second (As long as this spell is on the stack, players can't cast spells or ...
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Circular Logic [Friday Night Magic 2006]$ 87.00Set: Friday Night Magic 2006 Type: Instant Rarity: Rare Cost: {2}{U} Counter target spell unless its controller pays {1} for each card in your gr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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