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There are 9732 productsSort
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Spell Crumple [Commander Anthology Volume II]$ 12.00Set: Commander Anthology Volume II Type: Instant Rarity: Uncommon Cost: {1}{U}{U} Counter target spell. If that spell is countered this way, put ...
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Cauldron Dance [Commander 2017]$ 12.00Set: Commander 2017 Type: Instant Rarity: Uncommon Cost: {4}{B}{R} Cast this spell only during combat. Return target creature card from your grav...
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Fall of the Hammer [Commander 2015]$ 7.00Set: Commander 2015 Type: Instant Rarity: Common Cost: {1}{R} Target creature you control deals damage equal to its power to another target creat...
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Reweave [Champions of Kamigawa]$ 22.50Set: Champions of Kamigawa Type: Instant — Arcane Rarity: Rare Cost: {5}{U} Target permanent's controller sacrifices it. If the player does, they ...
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Siren's Call [Fourth Edition]$ 10.80Set: Fourth Edition Type: Instant Rarity: Uncommon Cost: {OR} Cast this spell only during an opponent's turn, before attackers are declared. Crea...
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Alabaster Potion [Fourth Edition]$ 5.00Set: Fourth Edition Type: Instant Rarity: Common Cost: {X}{W}{W} Choose one — • Target player gains X life. • Prevent the next X damage that would...
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Hideous End [Duel Decks: Phyrexia vs. the Coalition]$ 4.00Set: Duel Decks: Phyrexia vs. the Coalition Type: Instant Rarity: Common Cost: {1}{B}{B} Destroy target nonblack creature. Its controller loses 2 ...
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Release to the Wind [Rivals of Ixalan]$ 20.00Set: Rivals of Ixalan Type: Instant Rarity: Rare Cost: {2}{U} Exile target nonland permanent. For as long as that card remains exiled, its owner m...
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Electrolyze [Iconic Masters]$ 10.80Set: Iconic Masters Type: Instant Rarity: Uncommon Cost: {1}{U}{R} Electrolyze deals 2 damage divided as you choose between one or two targets. D...
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Spatial Contortion [Oath of the Gatewatch]$ 10.80Set: Oath of the Gatewatch Type: Instant Rarity: Uncommon Cost: {1}{C} ({C} represents colorless mana.) Target creature gets +3/-3 until end of tu...
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Repulse [Conspiracy: Take the Crown]$ 5.00Set: Conspiracy: Take the Crown Type: Instant Rarity: Common Cost: {2}{U} Return target creature to its owner's hand. Draw a card. "You aren...
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Dispatch [New Phyrexia]$ 28.00Set: New Phyrexia Type: Instant Rarity: Uncommon Cost: {W} Tap target creature. Metalcraft — If you control three or more artifacts, exile that c...
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Manamorphose [Shadowmoor]$ 134.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {1}{R/G} Add two mana in any combination of colors. Draw a card. For a moment, objects o...
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Imaginary Threats [Hour of Devastation]$ 10.80Set: Hour of Devastation Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Creatures target opponent controls attack this turn if able. Du...
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Furious Resistance [Gatecrash]$ 4.00Set: Gatecrash Type: Instant Rarity: Common Cost: {R} Target blocking creature gets +3/+0 and gains first strike until end of turn. "At leas...
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Logic Knot [Future Sight]$ 4.50Set: Future Sight Type: Instant Rarity: Common Cost: {X}{U}{U} Delve (Each card you exile from your graveyard while casting this spell pays for {1...
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Psychotic Fury [Dissension]$ 28.00Set: Dissension Type: Instant Rarity: Common Cost: {1}{R} Target multicolored creature gains double strike until end of turn. Draw a card. ...
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Safe Passage [Magic 2010]$ 4.00Set: Magic 2010 Type: Instant Rarity: Common Cost: {2}{W} Prevent all damage that would be dealt to you and creatures you control this turn. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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