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There are 350 productsSort
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Cursed Flesh [Invasion]$ 4.00Set: Invasion Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked...
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Loafing Giant [Invasion]$ 25.00Set: Invasion Type: Creature — Giant Rarity: Rare Cost: {4}{R} Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled t...
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Island (337) [Invasion]$ 17.00Set: Invasion Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Thicket Elemental [Invasion]$ 17.50Set: Invasion Type: Creature — Elemental Rarity: Rare Cost: {3}{G}{G} Kicker {1}{G} (You may pay an additional {1}{G} as you cast this ...
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Kavu Chameleon [Invasion]$ 10.80Set: Invasion Type: Creature — Kavu Rarity: Uncommon Cost: {3}{G}{G} This spell can't be countered. {G}: Kavu Chameleon becomes the color of your ...
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Restrain [Invasion]$ 4.50Set: Invasion Type: Instant Rarity: Common Cost: {2}{W} Prevent all combat damage that would be dealt by target attacking creature this turn. Dra...
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Stalking Assassin [Invasion]$ 20.00Set: Invasion Type: Creature — Human Assassin Rarity: Rare Cost: {1}{U}{B} {3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped c...
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Sway of Illusion [Invasion]$ 57.00Set: Invasion Type: Instant Rarity: Uncommon Cost: {1}{U} Any number of target creatures become the color of your choice until end of turn. Draw a...
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Lobotomy [Invasion]$ 10.80Set: Invasion Type: Sorcery Rarity: Uncommon Cost: {2}{U}{B} Target player reveals their hand, then you choose a card other than a basic land car...
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Reckless Assault [Invasion]$ 20.00Set: Invasion Type: Enchantment Rarity: Rare Cost: {2}{B}{R} {1}, Pay 2 life: Reckless Assault deals 1 damage to any target. "How will you ...
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Smouldering Tar [Invasion]$ 10.80Set: Invasion Type: Enchantment Rarity: Uncommon Cost: {2}{B}{R} At the beginning of your upkeep, target player loses 1 life. Sacrifice Smolderin...
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Bloodstone Cameo [Invasion]$ 9.60Set: Invasion Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {B} or {R}. "The stone whispers to me of dragon's fire and darkness. I wis...
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Forest (347) [Invasion]$ 16.00Set: Invasion Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Aura Shards [Invasion]$ 420.00Set: Invasion Type: Enchantment Rarity: Uncommon Cost: {1}{G}{W} Whenever a creature enters the battlefield under your control, you may destroy t...
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Defiling Tears [Invasion]$ 12.00Set: Invasion Type: Instant Rarity: Uncommon Cost: {2}{B} Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerat...
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Shoreline Raider [Invasion]$ 3.50Set: Invasion Type: Creature — Merfolk Rarity: Common Cost: {2}{U} Protection from Kavu "This strange new beast makes for an excellent meal...
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Captain Sisay [Invasion]$ 423.00Set: Invasion Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {2}{G}{W} {T}: Search your library for a legendary card, reveal that ca...
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Shivan Zombie [Invasion]$ 4.50Set: Invasion Type: Creature — Phyrexian Barbarian Zombie Rarity: Common Cost: {B}{R} Protection from white Barbarians long for a glorious ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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