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There are 496 productsSort
Translation missing: en.sections.collection_template.product_count
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Scholar of the Lost Trove (Prerelease) [Jumpstart]$ 25.00Set: Jumpstart Type: Creature — Sphinx Rarity: Rare Cost: {5}{U}{U} Flying When Scholar of the Lost Trove enters the battlefield, you can cast ta...
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Tibalt's Rager [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Devil Rarity: Uncommon Cost: {1}{R} When Tibalt's Rager dies, it deals 1 damage to any target. {1}{R}: Tibalt's R...
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Volley Veteran [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Goblin Warrior Rarity: Uncommon Cost: {3}{R} When Volley Veteran enters the battlefield, it deals damage to target...
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Minotaur Sureshot [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Minotaur Archer Rarity: Common Cost: {2}{R} Reach (This creature can block creatures with flying.) {1}{R}: Minota...
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Thermo-Alchemist [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Human Shaman Rarity: Common Cost: {1}{R} Defend {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever y...
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Without Prodder [Jumpstart]$ 25.00Set: Jumpstart Type: Creature — Devil Rarity: Rare Cost: {2}{R} Menace At the beginning of your upkeep, reveal the top card of your library. Any ...
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Sarkhan's Unsealing [Jumpstart]$ 25.00Set: Jumpstart Type: Enchantment Rarity: Rare Cost: {3}{R} Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 d...
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Torch Fiend [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Devil Rarity: Common Cost: {1}{R} {R}, Sacrifice Torch Fiend: Destroy target artifact. Devils redecorate ev...
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Sarkhan's Rage [Jumpstart]$ 5.00Set: Jumpstart Type: Instant Rarity: Common Cost: {4}{R} Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage d...
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Rapacious Dragon [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Dragon Rarity: Uncommon Cost: {4}{R} Flying When Rapacious Dragon enters the battlefield, create two Treasure tok...
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Outnumber [Jumpstart]$ 5.00Set: Jumpstart Type: Instant Rarity: Common Cost: {R} Outnumber deals damage to target creature equal to the number of creatures you control. ...
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Ornery Goblin [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Goblin Warrior Rarity: Common Cost: {1}{R} Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery...
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Warfire Javelineer [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Minotaur Warrior Rarity: Uncommon Cost: {3}{R} When Warfire Javelineer enters the battlefield, it deals X damage ...
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Mugging [Jumpstart]$ 5.00Set: Jumpstart Type: Sorcery Rarity: Common Cost: {R} Mugging deals 2 damage to target creature. That creature can't block this turn. Scream...
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Dragonloft Idol [Jumpstart]$ 12.00Set: Jumpstart Type: Artifact Creature — Gargoyle Rarity: Uncommon Cost: {4} As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has ...
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Kiln Fiend [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Elemental Beast Rarity: Common Cost: {1}{R} Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 u...
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Minotaur Skullcleaver [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Minotaur Berserker Rarity: Common Cost: {2}{R} Haste When Minotaur Skullcleaver enters the battlefield, it gets +...
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Makeshift Ammunition [Jumpstart]$ 12.00Set: Jumpstart Type: Enchantment Rarity: Uncommon Cost: {1}{R} {1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any t...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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